Progress
#4
Posted 15 December 2010 - 12:34 PM
I'm not PR, but I'm guessing there are two options for ETA:
1. When it's done.
2. SoonTM
That's about right.
The fun bit has been done, now it's down to highly frustrating "where's the bug that crashes the game when you do X" mode.
Test - try fix, no, reboot, reload, try new fix, interesting but no, reboot, reload - ad nauseam.
We'll let you know when we know!
Hang in there.....
#5
Posted 15 December 2010 - 08:40 PM
Thank you Ghostrider. A well done, polished mod is always better than a rushed, sloppy mod/game. I thank you and PR for taking the lengthy amounts of time you put into this mod and community. I look forward to v1.2.I'm not PR, but I'm guessing there are two options for ETA:
1. When it's done.
2. SoonTM
That's about right.
The fun bit has been done, now it's down to highly frustrating "where's the bug that crashes the game when you do X" mode.
Test - try fix, no, reboot, reload, try new fix, interesting but no, reboot, reload - ad nauseam.
We'll let you know when we know!
Hang in there.....
#6
Posted 15 December 2010 - 09:57 PM
Oh, I hate that bit.That's about right.
The fun bit has been done, now it's down to highly frustrating "where's the bug that crashes the game when you do X" mode.
Test - try fix, no, reboot, reload, try new fix, interesting but no, reboot, reload - ad nauseam.
We'll let you know when we know!
Hang in there.....
#7
Posted 16 December 2010 - 09:09 AM
#9
Posted 16 December 2010 - 07:36 PM
Edited by Phoenix Rising, 16 December 2010 - 07:39 PM.
#11
Posted 17 December 2010 - 12:44 PM
If playtesters could be of any help, I volunteer!The fun bit has been done, now it's down to highly frustrating "where's the bug that crashes the game when you do X" mode.
Test - try fix, no, reboot, reload, try new fix, interesting but no, reboot, reload - ad nauseam.
We'll let you know when we know!
Hang in there.....
It's time I do something a little more useful around here than the occasional nitpicky comment or speculative post.
#13
Posted 18 December 2010 - 07:43 PM
#17
Posted 19 December 2010 - 10:54 PM
If I had to guess, I'd say it's still mainly a Space release. There might be a bit of Land tweaking, but nothing to intense. Much like the v1.2 release, I bet, but better this time, since Ghostrider's Land Assault Patch will be included at the very least.And is this just fixing up space comvat? Or will land combat be included also in the new form?
PR has said previously that Land is secondary to Space, and won't be touched majorly until the Space conversion is completed.
Reply to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users