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#1 Guest_albert!_*

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Posted 05 January 2011 - 12:24 PM

~well i download this beautiful mod but if i play skrimish the enemy does nothing and has no colour it have only a base and a builder how do i fix this that it work normally (that the enemy attack me)
thanxx :lol:

#2 olli

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Posted 05 January 2011 - 01:52 PM

The only working AI's are Airforce, Tank, and Demo general.

They work on all difficulties; Passive, Aggressive, and Insane.

Try those first then post back if you are still having problems.
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#3 Pendaelose

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Posted 05 January 2011 - 02:49 PM

also the "no color" I've added black and white as team color options. It may have gotten white as it's color if you had it set to random.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4 alax

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Posted 07 January 2011 - 09:13 PM

The only working AI's are Airforce, Tank, and Demo general.

They work on all difficulties; Passive, Aggressive, and Insane.

Try those first then post back if you are still having problems.



Really? cause ALL american and chinese AI work for me.

though the nuke and inf. generals dont attack much they do work, for me at least.

on a side note some units, mostly artillery, dont gain veterancy at all not sure if it was intended so i thought i would bring it up

Edited by alax, 07 January 2011 - 09:16 PM.


#5 Pendaelose

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Posted 07 January 2011 - 11:20 PM

The only working AI's are Airforce, Tank, and Demo general.

They work on all difficulties; Passive, Aggressive, and Insane.

Try those first then post back if you are still having problems.



Really? cause ALL american and chinese AI work for me.

though the nuke and inf. generals dont attack much they do work, for me at least.

on a side note some units, mostly artillery, dont gain veterancy at all not sure if it was intended so i thought i would bring it up


Ironically that means you've done something wrong, or you have a 3 year old version.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#6 alax

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Posted 08 January 2011 - 12:20 AM

The only working AI's are Airforce, Tank, and Demo general.

They work on all difficulties; Passive, Aggressive, and Insane.

Try those first then post back if you are still having problems.



Really? cause ALL american and chinese AI work for me.

though the nuke and inf. generals dont attack much they do work, for me at least.

on a side note some units, mostly artillery, dont gain veterancy at all not sure if it was intended so i thought i would bring it up


Ironically that means you've done something wrong, or you have a 3 year old version.

TFD and fresh install, copied all files to correct locations; most GLA generals dont work though

US generals seem to work with no problem at all
china: tank no problem, inf.and nuke: occasional air attack not much else though

Edited by alax, 08 January 2011 - 12:30 AM.


#7 olli

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Posted 08 January 2011 - 01:01 AM

Are you using the beta 0.75 version?

Try the TFD trouble shooting topic. There's definitely something wrong there!
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#8 alax

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Posted 08 January 2011 - 02:22 AM

Are you using the beta 0.75 version?

Try the TFD trouble shooting topic. There's definitely something wrong there!

not really any problems for me that im reporting

#9 olli

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Posted 08 January 2011 - 03:30 AM

I don't know if the other AI's were disabled or are meant to attack. Pend will fill you in.

Airforce and tank are pretty brutal on Aggresive. Nevermind that "they work ok", in the sense that some units come. To know they are working properly, they must send a lot of units towards your base, of all kinds. And have a huge, expanding base.
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#10 alax

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Posted 08 January 2011 - 04:04 AM

I don't know if the other AI's were disabled or are meant to attack. Pend will fill you in.

Airforce and tank are pretty brutal on Aggresive. Nevermind that "they work ok", in the sense that some units come. To know they are working properly, they must send a lot of units towards your base, of all kinds. And have a huge, expanding base.


oh believe me the tank general works just fine AF too the their build their bases but dont really attack much but they dont just sit there

#11 alax

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Posted 08 January 2011 - 04:58 AM

I don't know if the other AI's were disabled or are meant to attack. Pend will fill you in.

Airforce and tank are pretty brutal on Aggresive. Nevermind that "they work ok", in the sense that some units come. To know they are working properly, they must send a lot of units towards your base, of all kinds. And have a huge, expanding base.


oh believe me the tank general works just fine AF too the their build their bases but dont really attack much but they dont just sit there

#12 olli

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Posted 08 January 2011 - 11:18 AM

See, that's what I'm trying to say.

They aren't working fine.

If you have it on passive, they wont attack you. Put it on aggresive and see what happens. Air force will annihilate you. Tank general will slow start to crush your base unless you put up a good counter offensive of your own.
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#13 alax

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Posted 08 January 2011 - 05:35 PM

See, that's what I'm trying to say.

They aren't working fine.

If you have it on passive, they wont attack you. Put it on aggresive and see what happens. Air force will annihilate you. Tank general will slow start to crush your base unless you put up a good counter offensive of your own.

what i mean is that the tank and af generals work like they should and they are relentless (havent tried demo)

but the others (inf, sw,toxin, you get the point) well they dont just sit there and do nothing, they do build their base and occasionally they do attack

#14 olli

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Posted 08 January 2011 - 09:55 PM

I don't think any work has been done on them. It might be the default. Pendaelose will give you a full answer!
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#15 alax

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Posted 10 January 2011 - 02:56 AM

I don't think any work has been done on them. It might be the default. Pendaelose will give you a full answer!



turns out that the skirmishscripts.scb file didnt copy for some reason




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