BFME2 WB - Opening Vanilla Maps in WB?
Started by mike_, Feb 19 2011 05:02 PM
4 replies to this topic
#1
Posted 19 February 2011 - 05:02 PM
Yes... I looked around and couldn't find any immediate answers for this, so here I am. I'm trying to open vanilla multiplayer maps in BFME2's WorldBuilder with no dice. Does anyone know what folder to look in from WB? Any help at all would be much appreciated.
#2
Posted 19 February 2011 - 05:26 PM
extract the maps from the Maps.BIG files?
Or have i misunderstood what you want?
Or have i misunderstood what you want?
Ridder Geel
#3
Posted 19 February 2011 - 05:35 PM
Possibly... how would I find the maps.big file, and what would I use to extract it? I'm a huge noob, you see; I've no clue of what to do here.
EDIT: Okay, I've got the maps in FinalBIG, working on what to do next.
EDIT: Okay, I've got the maps in FinalBIG, working on what to do next.
Edited by mike_, 19 February 2011 - 06:11 PM.
#4
Posted 19 February 2011 - 06:25 PM
Edit>Extract all
and instead of open them in world builder it self
create a shoutcut to the world builder onto your desktop
then
drag your extracted map file ONTO the WB shortcut...it will open up the map automatically after the "accept or decline terms of aggrement screen"
and instead of open them in world builder it self
create a shoutcut to the world builder onto your desktop
then
drag your extracted map file ONTO the WB shortcut...it will open up the map automatically after the "accept or decline terms of aggrement screen"
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#5
Posted 19 February 2011 - 06:50 PM
Yeah, I've got it figured out now. Thanks all!
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