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#1 Speeder

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Posted 24 March 2011 - 04:57 PM

Well, when we finally reach the point where we can start working on missions I guess it's a good sign. No, it doesn't mean that sides are finished and that skirmish/multiplayer is done. It means that any changes in the nearest future won't affect missions as we make them - most of ingame features are in. Also, how many skirmishes can you do to test all that stuff? With save/load broken in current Ares version, I say let's work on missions and redo them from the beginning dozens of times! Especially when new missions are longer than you'd expect and.. well, more challenging - but that's something you do expect, right?

Obsidian Sands is one of those missions - a part of Allied campaign arc in which they fight against Scorpion Cell lead by a mysterious figure. Yes, Scorpion Cell is yellow.

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More sand. Yes, you noticed right - that's MooMan's sand desert terrain. Another preview of updated units - in a doubled dose! Big pic and a video, so this time you can know who won the battle.

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PLACE YOUR BETS!

http://www.youtube.com/watch?v=t-hu57lXOF8


Two previously not shown units in this preview. We will let you know more about one of them. If you think there's other info which should be included in updated unit profiles - let us know. There will also be a detailed information on every unit's weapon and warhead included.


In other news - got any questions? Need help? Want to check if there's someone you can battle with or take tips from? Mental Omega APYR IRC channel is now open.

#menthosogma @ irc.rizon.net

And yeah, we're still looking for a web designer, 2D graphic artists, voice actors and SHP artists. Contact us if you're interested - mental.omega.apyr@gmail.com - samples are more than welcome.


That's all for today. Stay tuned!

PS. Fix the [ center ] tag for media in the news items Revora staff!!

Edited by Speeder, 20 February 2012 - 02:05 PM.

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#2 Zenothist

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Posted 24 March 2011 - 05:37 PM

Unit preview looks delicious. Think I could've reworded some small things a bit, but I suppose that can wait till the site is updated. :)

#3 MasterHaosis

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Posted 24 March 2011 - 08:06 PM

And thats it! Finally Yuri to kick someone's ass! He usually ends up defeated, but this time I got surprised.
Anyway, personally I think that Mammoth Tank should be added to Yuri's Army (weaker version of Apocalypse) to support his tank divisions. As we all know from good old RA2, in Soviet mission Yuri send you to defend Soviet Battle lab from infiltrating, until Apocalypse project got finished, because Allies wanted to steal plans for Apocalypse tank. Yuri even showed to you plans of tank in mission's preview which proves that Yuri constructed Apocalypse tank himself. Of course that he still have plans of that project, he wouldn't ,,throw out" projects for the best tank. Therefore similiar tank in MO should be constructed for his army, based on Apocalypse which he constructed. (mammoth tank the most logical thing). But that's only my opinion.

About Marauder unit's preview, I think that it is the awesome and amazing work! At leats, more unique preview definitively! I think all units should have similiar preview.

#4 DesertRose

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Posted 24 March 2011 - 09:15 PM

I wanted to say "weapon's range", but then I read that informations about the weapon and its warhead will be included in the future; so the only information that is still missing is the sight range.

#5 SSTG

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Posted 25 March 2011 - 09:59 AM

judging by the tracks we gonna see trains in this version? :)
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#6 Black/Brunez

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Posted 25 March 2011 - 11:43 PM

Well, on Moddb Speeder said something about... "C-C-C-COMBAT TRRRRRRAINS!"...




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