which is why it is now palps with sovereign so he can be assassinated
Some thoughts about game balance in Shadow Hand scenario
Started by Hanti, Jul 03 2011 01:30 PM
24 replies to this topic
#25
Posted 13 March 2012 - 01:58 PM
I really think the only way to balance Soverign is to make the superlaser cool-down much much longer. Maybe >2 minutes. It kills capital ships fast enough anyway with its 500 heavy turbolasers.
I've always been in favor of making the superlaser a destroyable hardpoint, albeit very difficult to destroy. I believe this would be realistic.
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