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#1 DaEm0NuL

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Posted 01 May 2004 - 07:24 PM

Here's the new Abrams (i didn't showed all the new stuff of USA in this pic)
BTW Don't expect to much because they are vxl that are reclored, touched and so one.
And the NEW scud and slightly modified T72 (which will became T55)

#2 Gouz

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Posted 01 May 2004 - 07:41 PM

I don't see anythink please post again





Atachment file must is zip!!!

#3 DaEm0NuL

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Posted 01 May 2004 - 09:12 PM

Try know ! :lol:

#4 wilmet

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Posted 01 May 2004 - 09:49 PM

the modified abrams looks more like an M60 to me.
but I think it looks nice.
apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

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#5 Gouz

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Posted 01 May 2004 - 10:03 PM

Nice work !!!

#6 DaEm0NuL

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Posted 02 May 2004 - 07:01 PM

Here are some new pics (thanks guys for the planes especially MIG and MJGil, all of you are in the credits)

#7 Gouz

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Posted 02 May 2004 - 07:13 PM

I add a new unit(voxels)in game(Artmd.ini,Rulesmd.ini is correct) but i can't fix error message:missin name in building bar know somethink about that?


Nice pics but American airplanes is a bit largest :roll:

All other units is exelent!!!

#8 DaEm0NuL

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Posted 04 May 2004 - 05:56 PM

I realy don't know.

#9 Deathblow Luc

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Posted 04 May 2004 - 06:54 PM

Gouz, you have to add a string in RA2.CSF either using Ra2StrEdit or XCC Mixer which has as ID the same youve written in the UIName= tag under the new unit.

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#10 Gouz

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Posted 04 May 2004 - 07:44 PM

Ok but then don't ovewrite them

anyway i find it see other post for new code red graphics update

#11 Andre27

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Posted 04 May 2004 - 07:45 PM

Gouz, you have to add a string in RA2.CSF either using Ra2StrEdit or XCC Mixer which has as ID the same youve written in the UIName= tag under the new unit.


Ra2md.csf for YR. Shame on you Arg. :lol:

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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#12 DaEm0NuL

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Posted 08 November 2004 - 05:28 PM

I want to say that after a LONG LONG time of pause i'm back working on the pack. the release was delayed because i wanted to see when D-Day is released and then finish this pack. New screens will be up .

#13 Andre27

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Posted 08 November 2004 - 07:19 PM

Hopefully the picture problems with the forum will be solved soon.

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."

#14 DaEm0NuL

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Posted 09 November 2004 - 06:07 PM

Anyways if someone has talent on vxl's and it's borred send me a PM.

#15 Major_Gilbear

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Posted 09 November 2004 - 07:52 PM

Um, a few questions if I may:

What does your pack do?
What do you need (model-wise)?
You do realise that there has already been a semi-official add-on pack for the GFX, right?

#16 DaEm0NuL

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Posted 10 November 2004 - 07:42 PM

Mainly it needs maximum 5 voxel. know i'm killing my ass with a t55 for the ALF. Anyways it's like this : my first view is to take out those ridcously made units like the BTR,Scud, Medic tweaking the voxels from the units, new voxels for planes, trying to tweak the ini so the armour wouldn't be used in hord to have a lot more impact in less numbers. No new builings.
I don't need voxels because i have VXLSE III and Yuri Argentina a lot of the voxels will be from there. And the camo will be right for all the units.
The ideea it's mainly simple but it needs work and time because i don't have the talent to make vxls

#17 Agile

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Posted 10 November 2004 - 08:43 PM

You want to repost those screens?
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#18 Major_Gilbear

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Posted 10 November 2004 - 11:40 PM

You do realise that there has already been a semi-official add-on pack for the GFX, right?


You see, I made said GFX pack/update ;)

Check the Stickied posts/CR site for it.


Anyway, I can't help but think you're wasting your time unless this is for personal gratification. Back when the mod was on hold, okay. But now, it is in the process of being remade... :laugh:

#19 DaEm0NuL

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Posted 11 November 2004 - 01:27 PM

I`ve downloaded your pack and i liked it.

#20 DaEm0NuL

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Posted 20 April 2005 - 09:02 AM

I really need help with some units can anybody help . I don`t need any vxls made from scratch.

Edited by DaEm0NuL, 20 April 2005 - 09:04 AM.





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