I've got an OCL that creates an invisible object that covers the entire map, and attached a weapon to it.
The weapon will hit Everything! except the character that it created it and that is what I want.
'Special object filters' and 'radius damage affects' have not been able to change this.
How to make a Weapon Target Its Maker
Started by fienx001, Jul 21 2011 03:12 PM
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