Voxel Grand Prix III
Started by Deathblow Luc, May 04 2004 10:14 PM
151 replies to this topic
#1
Posted 04 May 2004 - 10:14 PM
Rules:
1. Files made will be checked for authory, so entries of work from other people are invalid.
2. Adding every .vxl and .hva and any TurretOffset= tag if appliable is a must.
3. Voxels can either be based upon concept art or your own design. If you base it upon a concept art, and you explicitly say so, show the concept art too, so accuracy can be evaluated (it will only be judged for Originality or for Accuracy -see below- so be sure to weigh this when making your entry).
4. All the voxels submitted are made for public, so beware not to send any exclusive graphics, as from the point theyre submitted you have agreed they will be available
5. The entries dont need to be realistic nor merely fictional. Of course not abstract either. Dont limit yourself to show your creativity. However, dont be Picasso.
6. Only one entry per person is allowed, and you cannot edit it after you submit it, or you will be disqualified (Exception, you sent the wrong version of it, i.e: no normals, or no color)
7. All files must have remaps, visible clearly from every facing
8. Voxels that are rated more than 60% go to YrArg
9. Voxels that are already out cannot be entered.
Submission:
Submission will be done through an announced thread in CNC Guilds Voxels & SHP Discussion, and will last for 15 days.
Judgement:
We are looking forward to have three or five judges that respond to various forms of making voxels. Currently ArgCmdr, Lord Kal and Major Gilbear are judges, and other two may be added.
Submissions will be judged for:
A) Originality / Accuracy: Depending on if you base yourself on a provided concept art or not, youll be judged by one or the other.
B) Normals
C) Coloring
D) Technical Competence : Which includes modelling, HVA, etc...
Results will be announced on the main CNC Guild.net page, as well as on YR Argentina and any other places where this is posted, either on news pages or the announcement thread
Prize:
The winner will gain:
+ Public acknowledgement of his victory on as much places as possible -those who want to post news on their sites about it, feel welcome-
+ A Competition Banner saying Voxeler of the Month (CNCG Month 2004)
+ Additional 2500 credits on its CNC Guild account
+ The voxel will be featured as Winner of the competition in YR Argentina as a unique download in goldern letters and background.
Closes on Jun 15th
1. Files made will be checked for authory, so entries of work from other people are invalid.
2. Adding every .vxl and .hva and any TurretOffset= tag if appliable is a must.
3. Voxels can either be based upon concept art or your own design. If you base it upon a concept art, and you explicitly say so, show the concept art too, so accuracy can be evaluated (it will only be judged for Originality or for Accuracy -see below- so be sure to weigh this when making your entry).
4. All the voxels submitted are made for public, so beware not to send any exclusive graphics, as from the point theyre submitted you have agreed they will be available
5. The entries dont need to be realistic nor merely fictional. Of course not abstract either. Dont limit yourself to show your creativity. However, dont be Picasso.
6. Only one entry per person is allowed, and you cannot edit it after you submit it, or you will be disqualified (Exception, you sent the wrong version of it, i.e: no normals, or no color)
7. All files must have remaps, visible clearly from every facing
8. Voxels that are rated more than 60% go to YrArg
9. Voxels that are already out cannot be entered.
Submission:
Submission will be done through an announced thread in CNC Guilds Voxels & SHP Discussion, and will last for 15 days.
Judgement:
We are looking forward to have three or five judges that respond to various forms of making voxels. Currently ArgCmdr, Lord Kal and Major Gilbear are judges, and other two may be added.
Submissions will be judged for:
A) Originality / Accuracy: Depending on if you base yourself on a provided concept art or not, youll be judged by one or the other.
B) Normals
C) Coloring
D) Technical Competence : Which includes modelling, HVA, etc...
Results will be announced on the main CNC Guild.net page, as well as on YR Argentina and any other places where this is posted, either on news pages or the announcement thread
Prize:
The winner will gain:
+ Public acknowledgement of his victory on as much places as possible -those who want to post news on their sites about it, feel welcome-
+ A Competition Banner saying Voxeler of the Month (CNCG Month 2004)
+ Additional 2500 credits on its CNC Guild account
+ The voxel will be featured as Winner of the competition in YR Argentina as a unique download in goldern letters and background.
Closes on Jun 15th
Margret Thatcher - Fenring's the one for me
#5
Posted 07 May 2004 - 03:42 AM
Damn, I gotta enter this time!
Being a total douche.
#8
Posted 07 May 2004 - 09:12 AM
better watch out. they cheat.
Nobody cheats.
Now please don't spoil this for others.
#12
Posted 07 May 2004 - 05:15 PM
Since there is a new voxel competition I hopefully will enter my An(Antonov)-124 Condor voxel. I just need to fix the wings angle and add the material colors. Mig Eater an Mig 35 is also called a Mig 1.42 The Mig design bureau has not decided on future aicraft desings yet even though they hope to have more production of the an-225. But please acknowledge that I am a very busy person.
#15
Posted 23 June 2004 - 07:46 AM
...Well ComradeJ, mine doesn't
My MSN works off an old Hotmail address which although out of date (ie dead) cannot be re-registered by anybody other than me. My Email is private as I don't like spam/n00bs... I get enough of that already as it is.
BTW Arg sent me the stuff last night via MSN so no probs.
My MSN works off an old Hotmail address which although out of date (ie dead) cannot be re-registered by anybody other than me. My Email is private as I don't like spam/n00bs... I get enough of that already as it is.
BTW Arg sent me the stuff last night via MSN so no probs.
#17
Posted 22 May 2004 - 02:53 AM
Has anybody actually started on voxels here cuz there certainly hasn't been much action in this thread this time around. :?
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users