Jump to content


Photo

Voxel Grand Prix III


  • Please log in to reply
151 replies to this topic

#141 Deathblow Luc

Deathblow Luc

    Unique

  • Undead
  • 3,768 posts
  • Location:Argentina
  • Division:Ex - Network Leader

Posted 12 July 2004 - 07:25 PM

Yes, im entering. Im trying to get other 3d modellers to et in to, so we have one of those bigass events. Heh. Prepare to be pwned :dry:

Margret Thatcher - Fenring's the one for me

<{POST_SNAPBACK}>


#142 raminator

raminator

    Humba, Humba, Humba Tätärä

  • Hosted
  • 1,600 posts
  • Location:Secret Volcanobase
  • Projects:ehmmm don´t tell you :P
  •  der Biermeister hat gesprochen

Posted 13 July 2004 - 02:09 PM

maybe i found something to enter...but just maybe...
Posted Image
if ^ does not work click here
I support Xeno getting well. Go Xeno!

#143 spider-man_2099

spider-man_2099

    title available

  • Members
  • 369 posts

Posted 14 July 2004 - 01:44 AM

hmmm
instead of thinking of something to do, I'll just take requests, less brain work for me, and I'll save a week of just thinking what to do :laugh:

so anyone who has a request just post, but be warned, I'm a little rusty, haven't been doing voxels for... about 6 months now ;), and I'll take only one request (sorry, competition rules)

anyway, if you have a request, just shout :grin:
Posted Image

#144 raminator

raminator

    Humba, Humba, Humba Tätärä

  • Hosted
  • 1,600 posts
  • Location:Secret Volcanobase
  • Projects:ehmmm don´t tell you :P
  •  der Biermeister hat gesprochen

Posted 14 July 2004 - 08:37 AM

make huge mech =)
Posted Image
if ^ does not work click here
I support Xeno getting well. Go Xeno!

#145 Shine On

Shine On

    Resident Photographer

  • Hosted
  • 3,828 posts
  • Location:England
  •  Ex Cameo Maker and Modder

Posted 14 July 2004 - 09:38 AM

Ok i'm just Downloading Voxel Editor III and i've also have an idea for my next entry ;)

When abouts does the next GP start?



Oh and one more thing. Does anyone know a way of resizing a whole Voxel to 1.5 times the normal size? Because if i times it by 2 its far too big. :laugh:
Posted Image

#146 Natus

Natus

    i maid a telescope with my smarties toob

  • Project Team
  • 2,005 posts
  • Location:Frasier Crane's apartment
  • Projects:Ex mapper, GCII Fanatic and sound tech.
  •  "Go fudge yourself you smarmy overly-camp handsome barstard" - Neil Faz

Posted 14 July 2004 - 11:00 AM

Mmm, I vote Spidey make a mean tank, something meaty and powerful.
Natus 3.4

Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.

#147 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 14 July 2004 - 11:40 AM

Xeno I'm not sure you can resize a voxel 1.5x. If you can I'd like to know too.

I didn't think I'd get 4th place, but then I didn't think I'd enter. Good luck to everyone in GP4!

#148 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 14 July 2004 - 11:44 AM

Oops. That was me. ^ Forgot to login since I'm used to getting on being already logged in :laugh:
Posted Image
Now on ModDB!

#149 Banshee

Banshee

    One Vision, One Purpose!

  • Network Admins
  • 9,045 posts
  • Location:Rio De Janeiro, RJ, Brazil.
  • Projects:PPM, PPM: Final Dawn, OS SHP Builder, OS Palette Editor, OS W3D Viewer, VXLSE III, etc...
  •  Retired Network Leader
  • Division:Revora
  • Job:Maintenance Admin

Posted 14 July 2004 - 01:01 PM

Check the properties of your voxel section(s).

Edit the 1 in that matrix to 1.5, so it would be something like

1.5 0 0
0 1.5 0
0 0 1.5
Project Perfect Mod

Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!

Posted Image

#150 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 14 July 2004 - 01:58 PM

Hmm... Nothing happened. Does it matter whether u use SE2 or 3 to do this? :laugh:
Posted Image
Now on ModDB!

#151 Deathblow Luc

Deathblow Luc

    Unique

  • Undead
  • 3,768 posts
  • Location:Argentina
  • Division:Ex - Network Leader

Posted 14 July 2004 - 06:33 PM

Im opening Vxl GP 4 thread now with the usual differences. Standeh By. :laugh:

Margret Thatcher - Fenring's the one for me

<{POST_SNAPBACK}>


#152 Andre27

Andre27

    Crazy Forum Cat

  • Hosted
  • 2,595 posts

Posted 14 July 2004 - 11:42 PM

By the way, its set that on the next GP, judges will be Gilbear, Clazzy and Mooman65, Kal is switching to judge SHPs and im competing....

<{POST_SNAPBACK}>


Didn't know Mooman65 was on these forums.. :p

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


Posted Image

- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users