Here is the new GDI Silo.
The silo is traditionally famed for being very useful in campaign missions ( stealing full enemy silos is a favourite! ), and conversely being fairly useless in PvP matches.
One of the rarest occurrences in C&C3 modding is me actually completing a model from scratch ( start from a blank Max screen and finish up with a fully coded unit\structure ). I based this Silo of a Tiberian Sun concept art that I liked the look of ( and that was within my skill range! ), hardcore Tiberian Sun fans probably already recognise it, if not then have another look.
"Silos needed!"
Edited by Madin, 07 September 2019 - 02:59 AM.