Jump to content


Photo

ACB help


  • Please log in to reply
1 reply to this topic

#1 Goldo

Goldo
  • Members
  • 57 posts

Posted 15 September 2011 - 01:39 PM

I am editing a mod for personal use.
The mod has a compiled textures file and a textures file already.
I've read that in the asset cashe builder only reads "textures" and not the "compiled textures".
So, in order to run the ACB I need to rename "compiled textures" to "textures".
But I can't do that because there already is a "textures" file.
What should I do?

Thanks in advance

#2 Elric

Elric

    Designer

  • Hosted
  • 2,857 posts
  • Projects:Middle-Earth Expanded
  •  Coder
  • Donated

Posted 15 September 2011 - 08:03 PM

It read compiled textures trust me.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users