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attaching textures


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#1 mxalex229

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Posted 24 September 2011 - 11:52 PM

Hello, I was hoping someone could explain how to attach a texture to a model. I have the model W3D done, and the 2 d art is finished, now how do I attach them?

#2 Goldo

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Posted 25 September 2011 - 02:25 PM

If it's a new model that you made in renx, then just select it in Renx and press "m" on your keybord. A new window will appear. Click on the "textures" tab, tick "Stage 0 Texture", click the box named "none" and browse your texture (it must be on tga form). You are done.

If you want to reskin a model, then just add this code in your unit's ini file, just before the line MODELS.

RandomTexture = "the new texture's name".tga 0 "the old texture's name".tga


Example;

RandomTexture = rubilbo.tga 0 rusam.tga

So in the end you'll have sth like this

RandomTexture = rubilbo.tga 0 rusam.tga
;;================== MODELS ===================================================================
		DefaultModelConditionState

Edited by Goldo, 25 September 2011 - 02:28 PM.


#3 mxalex229

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Posted 26 September 2011 - 12:30 AM

that did the trick, thankyou!




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