Tiberian History is a small mod that adds a small number of units from previous C&C games.
The idea came about because I disliked some of the C&C3 units, but liked the look of the game, and I wondered what a few 'classic' units would like in this version of the sage engine.
The basic mod draft required the removal of the GDI Pitbull, the Nod Avatar, Beam cannon & Scorpion tank. It was also going to add an APC (M113) for Nod, the Bradley to replace the Scorpion, an M110 to replace the Beam cannon and the Tiberian Dawn defence turret to replace the laser hub.
Finally today that basic draft has been fulfilled!
I present to you Tiberian History: Release 4! http://www.moddb.com...story-release-4
Let's have a brief look at the Release 4 additions:
APC
I never understood why Nod never had a ground transport in C&C3 (I noted that they 'rectified' that in Kane's Wrath).
Barracks
Buggy
Chinook
Cheap air transport that replaces Nods C&C3 'Call for transport' ability for infantry.
Harvester
This is for Nod. Instead of the stealth that the C&C3 harvester had, this harvester self-repairs and has more health to boot!
Light Tank
A Tiberian Dawn classic! Get this unit to 'Heroic' rank and you will get yourself a very powerful TOW missile launcher!
Disruptor
Powerful yet tricky to use. Just make sure your units do not get in the way of the beam!
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This will probably be the last major update.
I might still make the odd classic C&C unit and put it in C&C3 to see how it looks, but most likely nothing that would warrant updating the mod for.
Tiberian History: Release 4
Leave any feedback in the forum ( feel free to start your own topic! )
Edited by Madin, 07 September 2019 - 03:11 AM.