Jump to content


Photo

November 21st Update: The White Hand Part II


  • Please log in to reply
27 replies to this topic

#1 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 21 November 2011 - 04:28 PM

In this update, I'll be showing off Isengard's new hero and some major changes to Saruman.

Posted Image


Posted ImagePosted ImagePosted Image

A relatively cheap hero, Ugluk is Lurtz's second in command in Peter Jackson's movies. He is less of a fighter than his superior officer, but better at working with his subordinate Uruks. In The Dwarf Holds, his powers are leadership and support oriented. His initial Orc Draught power heals nearby Uruk-hai (as they are the only ones who will drink it!). Later, Uruk Lieutenant power gives a small bonus to Uruk Warriors and Scouts. At Rank 5, Commanding Roar gives a temporary buff to all nearby units' attributes.

Posted ImagePosted ImagePosted ImagePosted Image


Saruman starts off with a new Rank 10 power - Storm. This power can be cast on enemy buildings to massively decrease their production output while damaging them as well. Don't like your opponent's prized Level 3 Mumakil Pen? Well, a Storm or two will destroy it. The rest of his powers are unchanged.

Eventually Saruman the White broke light to see what it was made of, and so became Saruman of Many Colours. In the mod, Summon Balrog has been replaced by a power upgrading Saruman. This gives him a host of new devastating powers to choose from. Firstly, Wizard blast becomes Crushing Blast, a new power with greater range that deals crushing damage to all enemies causght within its area of effect. Fireball is improved to Searing Fireball, which ignites the ground for several seconds after impact. Both Dominate and his Leadership powers also increase in radius and strength. Speech Craft is replaced by Isengard Unleashed, a new power that greatly boots the production speed of a target building for quite a long duration. Finally, Storm is also replaced - Duel of Minds is another crafty new power. When used, Saruman will engage in a duel of wills with the opponent. This has the effect of debuffing all of their attributes and doing some light damage. The power lasts until Saruman is moved or uses another power, so can be used to lock down an opponent's hero. However, there are a few mighty characters with the mental fortitude to stave off this attack completely...

Posted Image


Besides this set of powers, Saruman also casts lightning bolts when upgraded, which provide a slow but rather powerful attack.

Posted Image


When you purchase Saruman of Many Colours from the spellbook, you also gain a new structure. Your Citadels construct a scaffhold around them upon which Saruman can perch and give orders to his minions. From the building, you can purchase Focus upgrades. Only one can be active at a time, but you may choose from modes that benefit Uruks, Archers, Warg Riders, Siege Weapons or resource collection.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#2 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 21 November 2011 - 04:37 PM

Looks very interesting.

Break dancing into the hearts of millions


#3 NewErr

NewErr

    Legionary of Doom

  • Project Team
  • 2,156 posts
  • Location:Romania
  • Projects:The RC Mod
  •  World Wide Artist

Posted 21 November 2011 - 05:18 PM

Nicely done .

#4 Fudge

Fudge

    title available

  • Project Team
  • 525 posts
  • Location:Devon, England
  • Projects:Luckily AotR Mapping

Posted 21 November 2011 - 06:55 PM

Awesome :thumbsupsmiley: , Ugluk looks brilliant and Saruman up in that scaffolding looks Top notch :good:

#5 Guest_Der Eremit_*

Guest_Der Eremit_*
  • Guests

Posted 21 November 2011 - 08:46 PM

I just died. :xcahik_:

#6 Guest_Vulcan_*

Guest_Vulcan_*
  • Guests

Posted 21 November 2011 - 09:49 PM

All this work to make every faction unique is really paying off. Good work ^_^

#7 {IP}Solstice

{IP}Solstice

    The Relayer

  • Project Team
  • 461 posts
  • Location:Kentucky, United States
  • Projects:I don't even know anymore.
  •  The Useless mapper

Posted 21 November 2011 - 10:58 PM

Love what you did with saruman.:wub:

and is that a new map I see?

Edited by future4, 21 November 2011 - 11:10 PM.

my political compass: http://www.political...-4.75&soc=-5.69
my website: http://future4.weebly.com/ (out of date)

#8 Fudge

Fudge

    title available

  • Project Team
  • 525 posts
  • Location:Devon, England
  • Projects:Luckily AotR Mapping

Posted 21 November 2011 - 11:12 PM

Possibly :ninja: .

#9 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 21 November 2011 - 11:20 PM

That's sexy. Question: does Ugluk's medicine apply to himself and Lurtz? What about friendly orc or warg units?

KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg


#10 Legs

Legs

    Shipwright of The Teleri

  • Members
  • 181 posts
  • Location:Sweden

Posted 22 November 2011 - 12:01 AM

Poor Merry with all those arrows, or is it crossbow bolts?

Posted Image
Posted Image

Utúlie'n Aurë! Aiya Eldalië Ar Atanatarni, Utúlie'n Aurë!


#11 _Haldir_

_Haldir_

    Mapper

  • Project Team
  • 1,181 posts
  • Location:Australia
  • Projects:The Dwarf Holds, The Elven Alliance: Community Edition
  •  T3A Team Chamber Member

Posted 22 November 2011 - 02:58 AM

Here's a fixed link for anyone who's wondering about that broken screenshot:

Posted Image

and is that a new map I see?

There will be plenty of new maps in the next release, more than just those from the few mapping updates we've had :ninja:

Question: does Ugluk's medicine apply to himself and Lurtz? What about friendly orc or warg units?

To Ugluk and Lurtz yes, but not to wargs or friendly orcs.

Posted Image Posted Image


#12 Fudge

Fudge

    title available

  • Project Team
  • 525 posts
  • Location:Devon, England
  • Projects:Luckily AotR Mapping

Posted 22 November 2011 - 12:30 PM

Oh thanks about that I forgot to mention it was knackered :good:


Yes Plenty of new maps :ninja: (well that I know of anyway)

Edited by Fudge, 22 November 2011 - 12:31 PM.


#13 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 22 November 2011 - 03:54 PM

Admin powers to the rescue!
Link fixed.

Break dancing into the hearts of millions


#14 Námo

Námo

    ***

  • Project Team
  • 1,291 posts
  • Projects:Middle-earth Lore, Cartography & Linguistics
  •  ...

Posted 22 November 2011 - 04:56 PM

Orc Draught power heals nearby Uruk-hai (as they are the only ones who will drink it!).

Cheers to Lugdush!
... elen síla lúmenn´ ómentielvo ...
... a star shines on the hour of our meeting ...
Posted Image Posted Image Posted Image

#15 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 22 November 2011 - 06:17 PM

Thanks for the fix Rad ;).

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#16 jedi7000nathan

jedi7000nathan
  • Members
  • 81 posts

Posted 22 November 2011 - 10:27 PM

Certain heroes able to resist his will, ah i get it like Gandalf, Aragorn, Legolas, Gimli, Haldir, Theoden, the Nazgul, and Faramir also the uruks aren't the only ones who drink the drought Merry and Pippin drank it in the books

#17 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 22 November 2011 - 10:35 PM

Yeah, they totally would have had several flasks, they loved it so much :p.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#18 {IP}Solstice

{IP}Solstice

    The Relayer

  • Project Team
  • 461 posts
  • Location:Kentucky, United States
  • Projects:I don't even know anymore.
  •  The Useless mapper

Posted 22 November 2011 - 10:41 PM

This is the last update for isengard isn't it?
my political compass: http://www.political...-4.75&soc=-5.69
my website: http://future4.weebly.com/ (out of date)

#19 Baki

Baki

    title available

  • Project Team
  • 357 posts
  • Location:Germany
  • Projects:TDH AI

Posted 23 November 2011 - 02:40 AM

Yes
Posted Image

#20 isledebananas

isledebananas
  • Members
  • 182 posts

Posted 25 November 2011 - 12:05 PM

The Focus Upgrades you spoke of other than the spell book upgrade what else is necessary to use those? Must Saruman be in the scaffold to activate the upgrades? Does the upgrade cancel if you move Saruman off the scaffold?

Edited by isledebananas, 25 November 2011 - 12:25 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users