Is there a mod that makes Suaron ,Balrog and Galadriel buildables?
#1
Posted 13 December 2011 - 09:33 AM
#2
Posted 13 December 2011 - 10:54 AM
You then apply the same thing to Galadriel and Sauron.
Simply copy paste the Balrog give him a unique name like MordorBalrogNonTimed or Steve and remove the Lifetimeupdate module, add him to the Buildable heroes list in PlayerTemplate.ini and you're done.
Break dancing into the hearts of millions
#3
Posted 13 December 2011 - 11:13 AM
Adding a Balrog is one of the easiest things you can do, I'm pretty sure there's even a tutorial for it on the front page.
You then apply the same thing to Galadriel and Sauron.
Simply copy paste the Balrog give him a unique name like MordorBalrogNonTimed or Steve and remove the Lifetimeupdate module, add him to the Buildable heroes list in PlayerTemplate.ini and you're done.
i think that i found the problem i copied the code of balrog, then i create a balrog1.ini i renamed mordorbalrog in balrog1 i cancelled the time-limit then under design section i wrote like this
Side = Neutral
EditorSorting = UNIT
ThreatLevel = BALROG_THREAT_LEVEL
ThingClass = CHARACTER_UNIT
CrusherLevel = 4 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushWeapon = BalrogCrush
Buildcost = BALROG_BUILCOST
Buildtime = BALROG_BUILDTIME i created into the balrog of morgoth section a BALROG_BUILDCOST AND A BALROG_BUILDTIME
TransportSlotCount = TRANSPORTSLOTCOUNT_MONSTER
then i tried to start the game but i have an error about the builcost and buildtime.In fact, i want to add a buildcost and a buildtime for my new balrog hero.
Edited by vegetassj2345, 13 December 2011 - 12:32 PM.
#4
Posted 16 December 2011 - 10:34 AM
Just type in the Cost and Time and TrasportSlotCount.
So something like
BuildCost = 8000
BuildTime = 80
TransportSlotCount = 1;not needed really since Balrogs don't often ride Mumaks.
Break dancing into the hearts of millions
#5
Posted 22 August 2014 - 08:34 PM
Vegetassj ti interessa ancora una MOD italiana con Balrog recrutabile?
Edited by Symonius, 22 August 2014 - 08:34 PM.
"All we have to decide is what to mod with the time that is given us"
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