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#1 Crystal-Nova

Crystal-Nova
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Posted 22 December 2011 - 11:06 PM

I can replace the tiberium model with buildmap.bat, but it doesn't work with the pitbull :/
My source code from the bulldog is from thundermods.

I put this line into the overrides.xml (in the mapfolder):

<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
   <Tags />
   <Includes>
      <Include source="GDIPitbull.xml" type="all"/>
   </Includes>
</AssetDeclaration>

Furthermore I put the GUBulldog_FP.W3X, GUBulldog_IDLE.W3X & GUBulldog_SKN.W3X -files into Mod SDK/Art/GU, the Portrait_GDIBulldog.dds and the Portrait_GDIBulldog.xml in Mod SDK/Art/Images.

Could anyone help me please ?

Edited by Crystal-Nova, 22 December 2011 - 11:07 PM.





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