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WOTR II Revival


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#1 Pasidon

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Posted 09 January 2012 - 05:39 PM

Pasi here. Now I discovered something amazing last night in my computer that I thought was gone for good: War of the Realms II. Me and my old IP team worked on it years ago. It has an entire year of work put into it, but it was never finished. My code guy quit on me and put all that hard work to waste. The terrain should be finished with a few objects that needed tweeks in the .ini and all. If you want to check it out:

http://www.mediafire...ctezfb694z4leac

It's still a great idea, but I'm far done with the whole BFME mapping thing. I'm putting it up for grabs if someone wants to finish the darn thing and put their name on it. It would take a load off my mind, anyway.

#2 Ridder Geel

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Posted 09 January 2012 - 10:09 PM

Lets take a look :D
Interesting... I see its for ROTWK.
...I don't have much time on my hands so I can't really finish this...
It would be interesting to see someone finish this.

Edited by Ridder Geel, 09 January 2012 - 10:16 PM.

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#3 Unknown

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Posted 09 January 2012 - 10:21 PM

What's the mod about?
I don't want to download it, I can't slow my internet anymore.

#4 Ridder Geel

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Posted 09 January 2012 - 10:25 PM

Its a "map mod" or so to call it, 4 "factions/camps/castles" whatever you wish to call them versus each other... if I saw correctly when taking a look at it :p Have not played it though, only viewed it in worldbuilder to get a quick glance at it. There is alot of map.ini editing involved :p

Edited by Ridder Geel, 09 January 2012 - 10:26 PM.

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#5 Spartan184

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Posted 09 January 2012 - 10:42 PM

Damn, need to reinstall Rotwk then. Would anyone like to try it with me?


 

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#6 Pasidon

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Posted 10 January 2012 - 04:09 AM

Yea, massive ini based map. The water and ice realm units were pretty much done, which the fire realm barely touched and earth realm not even scratched. I had a very cool economic system prepared... but that's long gone. Just a two realm map with no way to get resources. We made some pretty epic units and unique structures as well. I still remember testing it for hours with a target spawner since some of the units are pretty fun to use.

Edited by {IP}Pasidon, 10 January 2012 - 05:26 AM.





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