Jump to content


Photo

January 16th Update: Rohan Spellbook, Part I


  • Please log in to reply
15 replies to this topic

#1 _Haldir_

_Haldir_

    Mapper

  • Project Team
  • 1,181 posts
  • Location:Australia
  • Projects:The Dwarf Holds, The Elven Alliance: Community Edition
  •  T3A Team Chamber Member

Posted 16 January 2012 - 06:20 AM

Hey there!
In this weeks update, we'll be looking at the first lot of changes to Rohan's Spellbook.


Posted Image



Replacing Heal as one of Rohan's tier 1 powers is Ride Light and Swift. When activated, this global ability grants all your mounted units an increase in speed and a decrease in trample deceleration. Lasting for 30 seconds, Ride Light and Swift can be equally useful in cutting through enemy ranks, outmaneuvering foes, or for making hasty retreats.

Posted ImagePosted ImagePosted Image



At tier 2 is Muster of Rohan, replacing the now completely-removed Elven Wood. For 2pp, this ability provides a 60 second bonus to all stables when activated - decreasing the cost and build time of all mounted units. When combined with the cavalry discount provided by farms, the cost of mustering your rohirrim can be incredibly low!

Posted ImagePosted Image



Lastly, the Oath of Cirion replaces the Elven Allies power at tier 2. At a cost of 3pp, this ability summons 2 battalions of Gondor Archers and 2 battalions of Gondor Spearmen to Rohan's aid. Upgraded with heavy armour, your Gondorian allies can be extremely useful in raiding undefended settlements, outflanking enemy troops, or simply bolstering your existing forces.

Posted ImagePosted ImagePosted Image



And that's all for this update!

Next week: Rohan Spellbook Part II

Edited by _Haldir_, 16 January 2012 - 06:22 AM.

Posted Image Posted Image


#2 {IP}Solstice

{IP}Solstice

    The Relayer

  • Project Team
  • 461 posts
  • Location:Kentucky, United States
  • Projects:I don't even know anymore.
  •  The Useless mapper

Posted 16 January 2012 - 06:26 AM

It looks like Cavalry is really being empathized by the power's.
my political compass: http://www.political...-4.75&soc=-5.69
my website: http://future4.weebly.com/ (out of date)

#3 Guest_Onodrim_*

Guest_Onodrim_*
  • Guests

Posted 16 January 2012 - 01:06 PM

Really cool, I especially like the ride light and swift power. It reminds me of Theoden's Glorious Charge, only easier to use.

#4 Bofur

Bofur

    The Bolicious One

  • Hosted
  • 1,764 posts
  • Location:England
  • Projects:The Age of the Firstborn - The Rebirth
  •  The Bolicious T3A Team Chamber Member

Posted 16 January 2012 - 07:03 PM

Seriously amazing work!!
I can't wait for the release :thumbsupsmiley:
Keep it up
Bofur01

left64_by_obsidianlake-d5ruayp.pngAotF.pngright64_by_obsidianlake-d5ruf44.png


#5 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 16 January 2012 - 07:38 PM

Why did you guys remove Elven Allies?

#6 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 16 January 2012 - 09:44 PM

I wanted to match Gondor's Oath of Eorl summon with the corresponding Oath of Cirion. And I hate Elves, y'know. Gotta stay in character.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#7 Fudge

Fudge

    title available

  • Project Team
  • 449 posts
  • Location:Devon, England
  • Projects:Luckily TDH Mapping

Posted 16 January 2012 - 10:47 PM

Finally buying Rohan cavalry's worth the price you pay for them, Love the Gondor Summon power :thumbsupsmiley:

#8 Sauron-the-Deciever

Sauron-the-Deciever
  • Members
  • 41 posts
  • Location:Milky Way Galaxy
  • Projects:Bodies Stay Compilation

Posted 18 January 2012 - 02:42 AM

So no more elves in TDH? Sad.

PS Not really well with updates, is there gonna be a new campign or an edited campaign for TDH?

Posted Image Posted Image
You cannot hide. I see you. There is no life in the void. Only death.
Posted Image Posted Image
No Man can kill me!

Posted Image

Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#9 Mathijs

Mathijs

    Lounge Act

  • Division Leaders
  • 13,324 posts
  • Division:BFME
  • Job:Leader

Posted 18 January 2012 - 02:59 AM

You'll notice a rather Elvish looking button in their spellbook from the first screenshot.

ykmHRUP.png


#10 Sauron-the-Deciever

Sauron-the-Deciever
  • Members
  • 41 posts
  • Location:Milky Way Galaxy
  • Projects:Bodies Stay Compilation

Posted 18 January 2012 - 04:39 AM

Well, will they be buildable?

Posted Image Posted Image
You cannot hide. I see you. There is no life in the void. Only death.
Posted Image Posted Image
No Man can kill me!

Posted Image

Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#11 _Haldir_

_Haldir_

    Mapper

  • Project Team
  • 1,181 posts
  • Location:Australia
  • Projects:The Dwarf Holds, The Elven Alliance: Community Edition
  •  T3A Team Chamber Member

Posted 18 January 2012 - 06:41 AM

You'll find out in next weeks update!

As far as campaigns, that quesiton was just asked here in the TDH Discussion forum. There definitely won't be an edited campaign in the next release. I wouldn't rule it out completely, but even if we were to start editing the campaigns, it would be quite a while before you see the changes for yourself ;)

Posted Image Posted Image


#12 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 18 January 2012 - 07:16 AM

I know what the spell is: Elven Death lasers. :shiftee2:

Break dancing into the hearts of millions


#13 Fudge

Fudge

    title available

  • Project Team
  • 449 posts
  • Location:Devon, England
  • Projects:Luckily TDH Mapping

Posted 18 January 2012 - 12:41 PM

That would be an awesome power :thumbsupxd:

#14 Guest_Onodrim_*

Guest_Onodrim_*
  • Guests

Posted 18 January 2012 - 01:52 PM

Looks like the last power is the three hunters! I'm glad you managed to fit them back in somehow.

#15 njm1983

njm1983

    title available

  • Project Team
  • 2,858 posts
  • Location:Orangevale, California USA

Posted 18 January 2012 - 05:31 PM

Great spell changes! I like how muster of Rohan is becoming a popular power. Emphasis on horse units is really how Rohan should be... now gimme gimme gimme... j/k

Posted Image
Posted Image
Posted Image
Posted Image


#16 MattTheLegoman

MattTheLegoman

    LEGO Knight of Minas Ithil

  • T3A Staff
  • 3,298 posts
  • Location:Tomorrow, when the War began
  • Projects:Mapping this Middle-earth
  •  Mapper
  • Division:BFME
  • Job:T3A Staff

Posted 19 January 2012 - 09:48 AM

True, I cannot wait until the axes of the Dwarves have some worthy opponents and allies!

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users