B-wing Assault Starfighter Prototype
Length: 16.9 m
Speed: 76 MGLT
Acceleration: 10 MGLT/s
Maneuverability: 75 DPF
Hyperdrive: none
Shielding: 100 SBD
Hull: 60 RU
Armament 1: 1 light double blaster cannon
Armament 2: 3 light ion cannons
Armament 3: 2 (6) light proton torpedo launchers
I ran the Strike Force: Shantipole adventure (to my knowledge the only canonical appearance of prototype B-Wings) not too long ago, and I was struck by the lack of heavy laser cannon- I remember my players being brutally effective against the Imperial TIEs with those weapons. I looked back through the guidebook and discovered that I was right: West End Games has the Experimental B-Wing's armament as two heavy laser cannons (fuselage and what was later to become the autoblaster mount?), three ion cannons, and only one proton torpedo launcher.
I was wondering whether this was an oversight or a deliberate decision on your part; your B-Wing is substantially less effective in dogfights and a bit better against capitals than the RPG version.
-edit- The WEG B-wing prototype also has a hyperdrive.
Edited by Pellean, 16 February 2012 - 05:57 AM.