The Sides have been revamped heavily. Each of the original Three Sides now have 3 Sub-Sides. Explained in the next subsequent posts connected to this. I'll update those Topics each whenever I get some major update or tweaks. Aside from the new Side and tweaks to the original sides. You get other new toys and such. Each Side has a different MBT now, and each side has more than one unique unit.
The Colony is a formalized side of the Giant Ants. They rely on constant unit rush and have very durable units. Most of their units serve dual roles. (I.e: Basic Infantry also serves as Scout & Detector Unit,Basic Naval Unit also serves as the Side's Advanced Ambush Unit similar to the Mirage Tank)They're buildings do not run on base power but in general are more expensive.
The Attack Dog has the best sight & speed
Grand Cannon is now universally available.
Allied Walls are now the toughest Walls available in-game.
Spy - The Spy is now the most agile espionage unit. Unlike the Soviet & Yuri Counterpart it cannot be crushed allowing it to have better survivability.
Western Alliance (Specializes on Infantry Units)
Hero Unit: Tanya
Airborne - Elite Infantry who are armed with a heavy Machine Gun. They can rip through most targets with enough numbers. They're elite training allows them to attack both aerial targets as well. They are exclusively paradropped. Aside from this they function pretty much the same as a Basic Infantry, being able to Garrison Buildings.
Medic - Medics can be trained from the Barracks or can be paradropped alongside the Commando, Medics actively seek out injured infantry within its guard range. Medics are immune to Poison & can self heal.
Grizzly Tank - Medium Tank, Has the longest range among the MBTs.
Raptor - The Most powerful airstrike unit for the Allies. The Raptor can deliver powerful missile attacks on their targets. The Raptor has decent speed & armor. Their missiles cannot penetrate bunkers.
European Joint (Specializes on Armored Units)
Apollo - Apollo comes in 2 Versions, A Vehicle Version and an Infantry Version (Becomes default on Meat Grinder). Apollo is armed with a prism rifle, which makes him highly effective against enemy buildings and infantry.
Panther Tank - The MBT of the European Joint, Panther Tanks damage any vehicle brave enough to crush it.
Intruder- The EJ unique airstrike unit. Intruders have special missiles which can penetrate bunkers and deal more damage to vehicles.
Eastern Front (Specializes on Air Units)
Specialists of Aerial Combat, The EF are able to field the powerful black eagle. And have access to the Tsunami Tank.
Sakura - The only airborne Hero Unit, much like the Rocketeer, she has a powerful jetpack allowing her to traverse the terrain easily. She is armed with cluster rockets which are formidable against infantry & vehicles.
Tsunami Tank - Main Battle Tank of the EF, the Tsunami Tank can cross waters thanks to its adaptive treads which allow it to transform into a amphibious unit another boon is the Tsunami Tank has anti-air missiles. The Tsunami Tank is the lightest of the Allied MBTs but as stated can easily cross waters.
Spectre Gunship - The Spectre Gunship could be considered the Allies take on a heavy bombardment unit. Research into VTOL Aircraft by the Eastern Front has allowed them to create this. The Spectre Gunship can fire powerful cluster missiles which deal powerful damage once they reach their destination.
Black Eagle - The Black Eagle is a cloaked airstrike unit. It also boasts the best armor among the Allied Airstrike Units.
Cyber Dog - The Soviets have revamped their Dog unit. The Cyber Dog is immune to radiation and is the toughest dog among all the 3. Although it is more sluggish than the rest. The Cyber Dog also can fire a powerful EMP Bark that they can use to support Soviet forces.
Tesla Walls - Works like the Laser Fences but uses Electricity instead.
Propaganda Tower - Heals units within its radius.
Giant Squids are moved to Yuri and the Soviets get the Sea Drone, Robot Units that have a short range Tesla Cannon.
Agent - Soviet Espionage Units, The Soviet is armed with a Tesla Bomb which explodes should he be killed or upon command.
The main force of the Soviets. The USSR have access to Tesla Technology and advanced cybernetics.
Hero Unit: (Pending)
Tesla Tank - The Tesla Tank is much more sturdier now, fulfilling the role as either a heavy assault unit. It's Bolts now arc over walls.
Terror Drone - The Terror Drone has become an exclusive unit to the USSR. The Terror Drone now implements a Miniature Iron Curtain Device, which slightly damages the Drone but grants it short invulnerability.
The Dominion specialize on Demolition & Guerilla Warfare
Imperial Nations (Specializes on Nuclear Units)
Enlightened (Specializes on Psychic Units)
The Cabal (Specializes on Yuri's twisted brand of Science)
Tainted Hands (Specializes on Chemical Units)
To make this Topic less Wall of Text I'll link you to another Wall of Text....
Mod Concept Text...
Examples of some of the new stuff...
Inferno Tank (Initiate on Wheels, Enlightened MBT)
Tsunami Tank (Tank that can switch to Naval Mode, Eastern Front MBT)
Berserker Tank (Tank that can put enemies they are attacking into Chaos Gas Effect,Tainted Hands MBT)
Raptor (Western Alliance Airstrike Unit, Has the most missiles among the Allied Aircraft. Decent Health)
Black Eagle (Eastern Front Airstrike Unit, Has the most health and is cloaked until it fires off its missiles)
Corrupter (Enlightened Unique Unit, Can permanently mind control an enemy unit but kills itself)
Terrorist (Confederation Unique Unit, Can disguise to other infantry and can detonate its explosives to damage the surroundings)
Overlord (Yuri Siege Unit, Comparable to Kirov, Flips enemy vehicles & uses a powerful magnetic beam to destroy infantry & buildings)
Edited by Atomic_Noodles, 23 March 2012 - 04:18 AM.