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Question regarding wineskin wrapper for Mac + shaders


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#1 jamasonfierce

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Posted 21 March 2012 - 07:26 AM

Hey there,

I've been playing FoC using a wineskin wrapper and everything has been working fine until this one issue that I've run into for some reason. I installed PR and when I start it up, everything works, except for one fluke. Models for space units (haven't checked ground yet, but I'll assume) added in by the mod show up with no texture, just as spaceship-shaped green blobs. I know it's a longshot, but does anyone have any advice?

#2 Phoenix Rising

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Posted 21 March 2012 - 01:37 PM

Screenshot?

#3 anakinskysolo

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Posted 21 March 2012 - 04:55 PM

It looks like a problem with the shaders, I had the same problem some time ago when I tried to add the MC90 to the mod, and it was a problem with the shaders if I recall correctly...

#4 jamasonfierce

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Posted 21 March 2012 - 06:16 PM

Here are a couple of examples:

Posted Image

Posted Image

Seems like a shader issue to me, since the splash screens are loading correctly from textures, though I am no expert. I've ran a few mods with no issue, including the z3r0x mod which I believe also includes shaders.

#5 Phoenix Rising

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Posted 21 March 2012 - 06:47 PM

It looks like the MeshBumpLight shader that Mike.nl spliced together for us. Hm, okay... I'll make a note of it, but I don't have an immediate fix.

I can propose a quick fix, albeit not a perfect one. Using a copy of MeshBumpColorize to replace MeshBumpLight in the PR directory will give you team colors in place of illumination. It should work, since it's an original shader.

Edited by Phoenix Rising, 21 March 2012 - 06:52 PM.


#6 jamasonfierce

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Posted 22 March 2012 - 04:37 AM

Worked like a charm :) thanks!



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