I could use some help makeing the AI use transport ships?
Started by Titan Cronus, Mar 22 2012 08:54 PM
42 replies to this topic
#41
Posted 13 March 2014 - 08:25 AM
Are you making a new team or using an existing one that is in the team menu of the map? Id say try the way you have not done yet
Ridder Geel
#42
Posted 13 March 2014 - 11:55 PM
I made a new team in the team menu and am using that. I can get the ship to evacuate it units now but not all the time. The script is a bit buggy, sometimes it can't get the ship close enough to get the units out. Also, if the AI makes another ship, it buggers it all up.
Battle of the Pelennor Fields
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#43
Posted 14 March 2014 - 08:32 AM
Im not entirely sure it would be possible to make the script run 100 percent of the time, but maybe instead of targetting a shipwright id say make it move towards the fortress, that way it will surely collide with the shore also see if you can easily reference multiple boats, if not id say disable the ship detection script until the current ship dies or something like that
Ridder Geel
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