Cult Magus (Cult Magus)
Notes: A whispering hypnotist, or Yuri from the red alert games. A teamcolourable SoB Confessor with a bald genestealer hybrid head, without the scarf, and which has its mitre reversed into a big collar thing. He should have a IG psyker staff topped with a golden statuette of a Tyranid Ripper head, whose eyes change color. Has poor melee attack. His ranged attack is a relatively short range one where he raises his hand and, with psychic force, an enemy infantry is pushed off his feet. Suggest offensive power “”Touch of Madness (Like a swirling storm of force, pushing units off their feet and damaging infantry and vehicles alike) “Compel” (targeted squad/vehicle becomes frozen in place an cannot attack). Suggest defensive power: “Hive Mind” (gives temporary speed and attack of very nearby squads)
-Model: A teamcolourable SoB Confessor with a bald genestealer hybrid head, without the scarf, and which has its mitre reversed into the big collar thing. He should have a IG psyker staff topped with a golden statuette of a Tyranid Ripper head, whose eyes change color. H
-Gameplay: as poor melee attack, stabbing/slashing with a dagger. His ranged attack is a relatively short range one where he raises his hand and, with psychic force, an enemy infantry is pushed off his feet. Suggest offensive power “”Touch of Madness (Like a swirling storm of force, pushing units off their feet and damaging infantry and vehicles alike) “Compel” (targeted squad/vehicle becomes frozen in place and cannot attack). Suggest defensive power: “Hive Mind” (works the same way as the IG scanner ability)
Unit_Complete1: The Cult will rise like a tidal wave of the faithful
Unit_Complete2: It is time to proceed with the next phase of our plan
Unit_Complete3: Minds are the tool of the brood cult
Unit_Complete4: Small minds easily find their place in the nest
Unit_Complete5: My wish will be as music in your mind
Unit_Complete6: Even now, I see our enemy
Unit_Complete7: Your mind betrays you
Selection1: Look deeply into my eyes
Selection2: Perhaps, I can explain
Selection3: No tricks, only the Brood
Selection4: I know all secrets
Selection5: Tell me your wish
Selection6: Your thoughts flow to me
Selection7: Clear your mind
Move1: Listen to my voice
Move2: Yes, of course
Move3: I knew as much
Move4: I will make inquiries
Move5: It will be made clear
Move6: In time, young one, in time
Move7: How easily the masses join us
Attack1: Their minds have no harmony
Attack2: There will be little resistance
Attack3: Some minds have no strength
Attack4: I thought as much
Attack5: Very wise of you
Attack6: Weak minds
Attack7: They will yield easily
Capture1: This planet will be ours
Capture2: The unenlightened will pay us tribute
Capture3: That is to be expected
Capped1: It belongs to the Cult
Capped2: I sense you are pleased
Capped3: My senses grow
Join1: I will focus your thoughts
Join2: I will make your minds sing as one
Join3: Your thoughts will be my thoughts
Detach1: Your minds are pure
Detach2: You will not think for yourselves
Load_Transport1: As you wish
Load_Transport2: I know your wishes
Unload_Transport1: We are of one mind
Unload_Transport2: You have spoken clearly enough
Morale_Break1: The synapse bond is frayed
Morale_Break2: I cannot hear you anymore
Morale_Break3: The peril is too great
Morale_Restored1: Your mind is open to me again
Morale_Restored2: You want my services again
Morale_Restored3: I sense you need
Charge1: Perish in your very mind
Charge2: You have already lost!
Charge3: Your will to live is not so strong!
Jump_Teleport1: I will go that way
Jump_Teleport2: That is where I shall go
Deepstrike1: I know the way through your mind
Deepstrike2: You have shown me the way in your mind
Ability1: [offensive] Your mind is your enemy
Ability2: [offensive] Your thoughts will serve the hive mind
Ability3: [offensive] This pain is in your mind
Ability4: [defensive] Obey me, as you will obey the brood mind
Ability5: [defensive] Give your free will unto the brood mind
Combat1: Receive the sacred seed!
Combat2: You will kneel, then you will die!
Combat3: You are defeated in your very mind!
Under_Fire1: I shall bend these minds to the Hive mind
Under_Fire2: These enemies cannot reconciled to the Hive
Under_Fire3: These intruders will surrender
Damage1: My pain echoes in the Hive mind
Damage2: You feel my pain
Damage3: The synapse link ripples with pain
Death1: *lots of choking, almost melodramatic*
Death2: *different lots of choking*
Death3: *another different lots of choking*
Death4: *inhuman genestealer scream*
Cult Magus (Proto Magi)
Notes: A more eager version of the Magus, their voice is only heard if there is no living Cult Magus in the squad. Look like confessors with human flesh colored genestealer head with feeder tendrils, one arm (randomized left or right) a big scything claw and the other randomized as an empty hand, IG priest hand holding a book, or holding a scroll. Each additional Proto Magi decreases the Cult Magus’ abilities’ cooldown times. They have the same “push down” ranged attack as the Cult Magus. Passive ability: Warp Field... protecting the other members of the squad from ranged attack
-Model: looks like confessors with human flesh colored genestealer head with feeder tendrils, one arm (randomized left or right) a big scything claw and the other randomized as an empty hand, IG priest hand holding a book, or holding a scroll.
-Gameplay: Each additional Proto Magi decreases the Cult Magus’ abilities’ cooldown times. They have the same “push down” ranged attack as the Cult Magus. Melee attack is stabbing downwards with daggers like the Thrall brood. Passive ability: Warp Field... protecting the other members of the squad from ranged attack
Unit_Complete1: You have already spoken your secrets to us
Unit_Complete2: The Cult has many psykers
Unit_Complete3: Many of us serve the Cult
Unit_Complete4: The minds of the masses is weak
Unit_Complete5: So gullible, the people of this world
Unit_Complete6: The world is ripe for the Cult
Unit_Complete7: The Cult will find many pawns on this world
Selection1: See with your true eyes
Selection2: Let us open your mind
Selection3: We are of one mind
Selection4: We understand
Selection5: The hive speaks to us
Selection6: One gene and one mind
Selection7: We see clearly
Move1: We hear the whispers of the mind
Move2: The flesh obeys the mind
Move3: The flock will give their flesh willingly
Move4: Let the Hive echo in your mind
Move5: The hive mind speaks
Move6: We know your intention
Move7: The brood will obey
Attack1: All will be of one hive mind
Attack2: Their secrets are ours
Attack3: Their minds are open to us
Attack4: We’ll crush them from within
Attack5: They are of no consequence
Attack6: The Hive mind will not be opposed
Attack7: Their minds are weak
Capture1: Leave that to us
Capture2: This world is already ours
Capture3: It will be no effort at all
Capped1: The conquest has only begun
Capped2: This world falls from within
Capped3: Piece by piece, this world becomes ours
Join1: We will focus your thoughts
Join2: We will think for you
Join3: Be part of something greater than yourself
Detach1: One cannot be unbounded from the Brood mind
Detach2: Your lives for the Hive
Load_Transport1: We move concealed among the masses
Load_Transport2: Our servants will take us
Unload_Transport1: Surrender your mind to the Hive
Unload_Transport2: The mind is a tool of the Hive Brood
Morale_Break1: Preserve our gifts against extinction
Morale_Break2: Preserve us, that our gifts will serve the Hive
Morale_Break3: Preserve our genes for the next generation
Morale_Restored1: More willing minds will rise to serve us
Morale_Restored2: The mind will serve the Cult again
Morale_Restored3: The Hive Mind speaks to us again
Charge1: Your minds tear asunder
Charge2: Let go of your free will
Charge3: Surrender your minds to us
Jump_Teleport1: Protect the Magus
Jump_Teleport2: We go that way
Deepstrike1: Protect the Magus
Deepstrike2: We go that way
Ability1: [offensive] Let your mind fill with our thoughts
Ability2: [offensive] Struggle not
Ability3: [offensive] Surrender yourselves to us
Ability4: [defensive] Let us mold your thoughts
Ability5: [defensive] Your thoughts are ours to command
Combat1: Your mind is weak
Combat2: We will extinguish you
Combat3: You are your own enemy
Under_Fire1: We will bend these minds to the Hive mind
Under_Fire2: These enemies cannot reconciled to us
Under_Fire3: Intruders to the Hive Mind’s domain
Damage1: This pain is bore by the Hive mind
Damage2: Though you kill me, the Magus will rend your mind
Damage3: The Brood has many more like me
Death1: *lots of choking, almost melodramatic*
Death2: *different lots of choking*
Death3: *another different lots of choking*
Death4: *inhuman genestealer scream*
Rogue Scientist (Rogue Xenologist)
Notes: An IG techpriest, but the underlying voice is uneven and strange as if he’s been making experimental biological modifications to his vocal cords.Increases healing in attached squad. Model is an IG Techpriest with tyranid bits poking out of his dirty red Mechanicus robe and two servo arms. One is a normal servo arm with an apothecary narthecium on the end. The other servo arm is a grafted tyranid arm. His left arm/hand with the mechanicus staff is replaced by a fused limb of tyranid carapace, instead of an axehead, it has four tyranid scythe in a row curving downwards. His other hand is normal except that it has little genestealer claws on the fingers. He gives a big health boost to the squad he’s attached to.
-Model: Model is an IG Techpriest with a grafted tyranid arm in the place of his servo arm.
-Gameplay: Hardcap 3. Increases healing in attached squad. He gives a health boost to the squad he’s attached to. Suggest Defensive Ability: “Myiasis” (for a small req/power cost, can remotely place Acid Spores anywhere on the map, even where hidden by fog of war)
Unit_Complete1: I have made some... modifications
Unit_Complete2: Such wonder I found in the underhive
Unit_Complete3: The gene gives us the prerogative
Unit_Complete4: The master-forge will know the swarm
Unit_Complete5: Mars will never be the same again
Unit_Complete6: Such possibilities in the xeno-gene
Unit_Complete7: My brethren will be transformed
Selection1: This form is superior
Selection2: Remarkable creatures
Selection3: Most... satisfactory
Selection4: The gene is so beautiful
Selection5: Such possibilities for gene sculpting
Selection6: Invasive species are stronger
Selection7: Divine form, perfect genes
Move1: Flesh can be sculpted
Move2: The risk... is acceptable
Move3: I feel the heartbeats... so strong
Move4: Mars will never understand
Move5: If only you could see what I have seen
Move6: The temple factorums will know the gene father
Move7: From tissue corruption, morphic functions emerge
Attack1: I will take cross sections
Attack2: I need only a small remnant
Attack3: It is necessary to tamper
Attack4: I will examine... aggressively
Attack5: I can find use for such parts
Attack6: A worthy… experiment
Attack7: As you wish, I will put them in… disjunction
Capture1: A small sample will suffice
Capture2: I wish to study it
Capture3: It will cost dearly
Capped1: It is more than adequate
Capped2: No one will take these works from me
Capped3: This world undergoes a glorious transformation
Join1: I can make... improvements
Join2: Shall I extend the bones and stretch the skin?
Join3: Only some genes are express… I can make better
Detach1: We will meet again, at the next antecidual [pronounced "ante-si-dual"]
Detach2: I will take samples from you back to my data-vault
Load_Transport1: A new samples source awaits
Load_Transport2: Bring me new creatures for my collection
Unload_Transport1: New possibilities await
Unload_Transport2: I will… improve humanity
Morale_Break1: No! This knowledge cannot die with me!
Morale_Break2: I am losing haemo-fluids! [pronounced "hae-mo-fluids"]
Morale_Break3: Protect me, brood father!
Morale_Restored1: My understanding grows
Morale_Restored2: I will resume my… research
Morale_Restored3: The time has come
Charge1: The brood is the key to all answers
Charge2: My research will outlive all of you
Charge3: Shortsighted fools
Jump_Teleport1: I know the hidden ways
Jump_Teleport2: I will go there
Deepstrike1: I know the hidden ways
Deepstrike2: I will go there
Ability1: [offensive] That is easy to do
Ability2: [offensive] In my studies, I learned this
Ability3: [offensive] I will... render it so
Ability4: [defensive] The machine spirit obeys the Hive father
Ability5: [defensive] The body is but an organic machine
Combat1: You will not deny my work
Combat2: You underestimate the organic
Combat3: Your bodies will serve me after your death
Under_Fire1: The intruders are here
Under_Fire2: They interfere with my work
Under_Fire3: Intruder alert
Damage1: Protect me!
Damage2: Save me!
Damage3: Preserve me!
Death1: *half static, half bubbly organic choking*
Death2: *sound of sparking machine components, half bubbly organic choking*
Death3: *sound of sparking machine components, organic components popping *
Death4: *IG enginseer dying sound*
Notes: A single dreadnought sized hybrid ogryn/genestealer. Very tough but offers little in way of buffs to the attached squad. Can travel through Genestealer Warrens. Requires Brood Mother to train.
-Voice: deep and slow speaking ogryn , but voice is distinctive and slightly off because of gene mutation
-Model: A single dreadnought sized ogryn with too many arms and partially covered with tyranid growths like oversized barnacles, no ripper gun, and regular ogryn heads. His attack is him smashing with his many fists
-Gameplay: Very tough and does very short burst Furious Charges in melee. Can travel through Genestealer Warrens. Cannot attach. Can travel more slowly while Burrowed/cloaked, and then unborrow to attack. Requires Brood Mother to train.
Unit_Complete3: Crush now…
Unit_Complete4: Smash puny…
Unit_Complete6: So big…
Selection2: Cult… good…
Move1: Obey… brood father
Move2: Cult say go…
Move3: For... gene…
Move6: Gene… brother…
Move7: Ahh… good…
Capped1: Cult here…
Capped3: Cult have…
Morale_Break2: Must… run…
Morale_Break3: Can’t… go…
Morale_Restored1: Must… fight…
Jump_Teleport2: Brood father says…
Deepstrike2: Brood father says…
Ability4: [defensive] Dig…
Ability5: [defensive] Eat… dirt…
Under_Fire3: Must… crush…
Death1: oo-rrrr… *thump*
Death2: ahhhh… *thump*
Death3: maaaw… *thump*
Death4: graaa…. *thump*
Notes: Like a mad prophet with a hybrid voice. A genestealer hybrid with human legs, carnifex torso (with the spore vents on it), human arms, hybrid head, carrying a banner and a dagger. The banner is a pole with a bleached bone Tyranid Warrior skull on it, and a strip of teamcolourable cloth hanging below it on a T, like the vanilla Grey Knights loincloth. Requires Brood Mother to train. Suggest offensive ability ““Distort Vision” (in a small targeted area, all infantry/vehicles have range temporarily reduced to a very short range)
-Model: a genestealer hybrid with human legs, little carnifex torso (with the spore vents on it), human arms, hybrid head, carrying a banner and a dagger. The banner is a pole with a bleached bone Tyranid Warrior skull on it, and a strip of teamcolourable cloth hanging below it on a T, like the vanilla Grey Knights loincloth.
-Gameplay: Requires Brood Mother to train. Suggest offensive ability ““Distort Vision” (in a small targeted area, all infantry/vehicles have range temporarily reduced to a very short range). Suggest defensive power: “Collaborators” (places a Drum Bomb anywhere on the map, even where hidden by fog of war. Works the same way as the Rogue Xenologists’ Myiasis ability, but the drum bomb explodes in one big fiery inferno and disables vehicles)
Unit_Complete1: The children will be as one with the Hive!
Unit_Complete2: The Cult have kept the peace long enough, we rise!
Unit_Complete3: The Church of the Imperial Creed... is no more!
Unit_Complete4: The unchanged are leeches... we are the future!
Unit_Complete5: God fleets will darken the sky!
Unit_Complete6: The pure mind will cast a shadow across the warp!
Unit_Complete7: The Emperor will join us in this bioform wonder!
Selection1: Spores will fall from the sky!
Selection2: The Father will consume all!
Selection3: The end is near!
Selection4: The Great Brood approaches!
Selection5: Hail the primus! The Clawed Father!
Selection6: The mind of the hive is a mighty thing!
Selection7: Bow not to the Throne of Lies!
Move1: Receive the gene blessing!
Move2: The true Emperor is clawed and many armed!
Move3: A new evolved age has come!
Move4: Look upon us and know the future!
Move5: Skin like armor, claws like steel!
Move6: The Norn queen approaches!
Move7: In the brood, an end to mistrust!
Attack1: The Great swarm will feed!
Attack2: The world ends in a tide of claws!
Attack3: In the hive mind, all will know peace!
Attack4: The brood hungers for whole species!
Attack5: The end comes as a billion mouths!
Attack6: This puny race will feed the Hive Fleets!
Attack7: The time of our triumph is soon!
Capture1: The Hive mind shall have all!
Capture2: The great brood will populate the galaxy!
Capture3: The brood bring abundance!
Capped1: I have seen the future, where all are one!
Capped2: This world will live on in the Hive!
Capped3: All life here will soon be one with the Cult!
Join1: The time has come to be one with the swarm!
Join2: There is no god so real as the Hive mind!
Join3: Only the gene is pure!
Detach1: Go, sanctionites of the pure Cult! [pronounced "sanction-ites"]
Detach2: The host species shall birth perfection itself!
Load_Transport1: There is no place the Cult cannot reach!
Load_Transport2: The Cult is everywhere, it is everyone!
Unload_Transport1: The Hive Fleet is inevitable!
Unload_Transport2: The hunters have come!
Morale_Break1: Those who die will be brood martyrs!
Morale_Break2: Our flesh will outlive our deaths!
Morale_Break3: Those many will die, the Hive will consume all!
Morale_Restored1: Your genes will live again in the hive!
Morale_Restored2: Look to the skies, the swarm shall come!
Morale_Restored3: The swarm will not be denied!
Charge1: Receive the stigma of the Hive Cult!
Charge2: Choke on your defiance!
Charge3: The Hive is unstoppable!
Jump_Teleport1: There is no place the Cult cannot go!
Jump_Teleport2: No place is safe from the Hive!
Deepstrike1: There is no place the Cult cannot go!
Deepstrike2: No place is safe from the Hive!
Ability1: [offensive] This world is ours for the consuming!
Ability2: [offensive] The Brood Father’s judgment has come to this word!
Ability3: [offensive] The great maw of the Hive will consume all!
Ability4: [defensive] The hive-mind is full of strength!
Ability5: [defensive] Our savior slumbers in the void between stars!
Combat1: Become as one with the hivemind!
Combat2: All will join the brood!
Combat3: Bow down!
Under_Fire1: These enemies will only strengthen the Swarm!
Under_Fire2: The Hive will sweep away all enemies!
Under_Fire3: The naysayers and hive enemies come only to die!
Damage1: None will escape the claws of the Swarm!
Damage2: There is no final victory against the Cult!
Damage3: The Cult is eternal, it outlasts all!
Death1: Death is the beginning of rebirth in the swarm!
Death2: We are eternal in the swarm!
Death3: Our deaths are meaningless in the Hive!
Death4: The swarm is immortal!
Notes: Sounds like a booming psychic voice, like the StarCraft overmind, speaking while the real world with sound of extreme deep genestealer growling are in the background. Looks like a big beefed up Genestealer, with a longer tongue. Passively empowers all units around it, except Brood Brothers and vehicles. Any single non-command, non-daemon infantry it is in melee combat cannot fight back. Warp Bolts (Throws a couple of warp bolts like a Tyranid mod Zoanthrope, which knows infantry around with moderate damage and damages vehicles heavily)
-Model: Looks like a big beefed up Genestealer, with a longer tongue.
-Gameplay: Passively empowers all units around it, except Brood Brothers, Brethren Bikers and vehicles. Any single non-command, non-daemon infantry it is in melee combat cannot fight back. Offensive Ability: Synapse Bolts (Throws a couple of warp bolts like a Tyranid mod Zoanthrope, which knows infantry around with moderate damage and damages vehicles heavily)
Unit_Complete1: It is time to show our hand, my children
Unit_Complete2: My children have arisen
Unit_Complete3: Long I slept on the space hulk... as my children will
Unit_Complete4: My children have been hidden long enough
Unit_Complete5: A million world will yield their genes to us
Unit_Complete6: Arise, my children and take this world
Unit_Complete7: Now my children will take this world
Selection1: Rise up my children
Selection2: Sacred children
Selection3: So long have I been among the prey
Selection4: Be fruitful and multiply
Selection5: Cherish the offspring
Selection6: Our patience is at an end
Selection7: I hid in shadows long enough
Move1: From the humans, we will have flesh and new Children
Move2: A gamble... worth making
Move3: As we planned, my children
Move4: This world… will be reborn
Move5: We evolve
Move6: We grow
Move7: Our time is at hand
Attack1: Preserve the nest!
Attack2: My children, we hunt!
Attack3: We will feast, my children!
Attack4: Now we will consume them!
Attack5: Bring them to us!
Attack6: Our prey is at hand!
Attack7: The time has come!
Capture1: Take this world, all of it
Capture2: Now our Cult will take this world
Capture3: This world will burn, and arise a stronger species
Capped1: The cult engulfs this world
Capped2: This world kneels to our Cult!
Capped3: This world falls
Join1: Come, my children
Join2: I will guide you, my children
Join3: Serve me, my children
Detach1: Go, my children
Detach2: Be my eyes and claws, my children
Load_Transport1: We will be, out of sight
Load_Transport2: We will be hidden, for now
Unload_Transport1: Arise, Cult of the Swarm
Unload_Transport2: My children, our time is now
Morale_Break1: We must go to ground, my children
Morale_Break2: We must hide from sight, my children
Morale_Break3: We must be hidden, my children
Morale_Restored1: Our time is come again, my children
Morale_Restored2: The pure gene cannot be denied
Morale_Restored3: The pure shall inherit this world
Charge1: *deep patriarch roar*
Charge2: *deep patriarch rumble*
Charge3: *patriarch hiss, almost like a crocodile*
Jump_Teleport1: I come, my children
Jump_Teleport2: My children, I have arrived
Deepstrike1: I come, my children
Deepstrike2: My children, I have arrived
Ability1: [offensive] *slightly louder deep patriarch roar*
Ability2: [offensive] *slightly louder deep patriarch rumble*
Ability3: [offensive] *slightly louder patriarch hiss, almost like a crocodile*
Ability4: [defensive] *slightly louder deep patriarch roar*
Ability5: [defensive] *slightly louder patriarch hiss, almost like a crocodile*
Combat1: *deep patriarch roar*
Combat2: *deep patriarch rumble*
Combat3: *patriarch hiss, almost like a crocodile*
Under_Fire1: They are here!
Under_Fire2: They oppose us!
Under_Fire3: It has come to this!
Damage1: *deep, but faltering patriarch roar*
Damage2: *plaintive patriarch whine, like the baby T-rex from Jurassic Park 2*
Damage3: *different plaintiff patriarch whine, like the baby T-rex from Jurassic Park 2*
Death1: *deep, but faltering patriarch roar*
Death2: *deep patriarch rumble*
Death3: *plaintive patriarch whine, like the baby T-rex from Jurassic Park 2*
Death4: *different plaintiff patriarch whine, like the baby T-rex from Jurassic Park 2*
Broodlord - SoundFX used
Notes. Suggest offensive power: “Terrify” (Broodlord roars. enemy units within a certain radius take a big morale hit)