bombing runs?
#2
Posted 27 March 2012 - 01:38 AM
#4
Posted 27 March 2012 - 07:17 PM
It really shows why the empire invested in the Tie Bomber (technically the TIE/sa - or Surface Assault) variant.
Personally, i would never use TIE Bombers in space combat - they die too quickly until you get that x3 upgrade with shields, but they are lovely to have in an orbiting fleet when the Stormies hit heavy opposition.
Tip for Bombing Runs as the Alliance:
Make sure Ackbar is in orbit during the land invasion and see what happens to your bombing run strike....
Tip for Bombing Runs as the Empire:
The Venator Mark II is the Empire's quickes route to getting TIE Bombers in your orbiting fleet. A Venator II will ensure that you never get the disappointment of a TIE Targeter bombing strike!
One thing to note: For the current version, the upgrade level of the actual bomber does not affect the bombing run payload, so don't expect to get more torpedoes with BTL-S5 Y-wings in orbit compared to the standard BTL-A1.
Scimitar Assault Bombers and K-Wings are glorious though. Enjoy!
#6
Posted 30 March 2012 - 03:50 AM
I've noticed in the rebel version of Outer Rim campaign when I ordered an orbital bombardment with a the mon calimnari starting fleet it seemed to fire only ion cannons. Infintry were unaffected while vehicals were mearly stunned. Is this a special case or was I understanding you poorly.sorry I don't have more details off the top of my head.Bombardment fires 3 salvos of 8 medium space turbolasers.
There is no passion, there is serenity. There is no death, there is the Force.
#9
Posted 01 April 2012 - 03:57 PM
Tip for Bombing Runs as the Empire:
The Venator Mark II is the Empire's quickes route to getting TIE Bombers in your orbiting fleet. A Venator II will ensure that you never get the disappointment of a TIE Targeter bombing strike!
One thing to note: For the current version, the upgrade level of the actual bomber does not affect the bombing run payload, so don't expect to get more torpedoes with BTL-S5 Y-wings in orbit compared to the standard BTL-A1.
If upgrades don't affect bomb payload, why does the TIE Bomber/ Targeter distinction matter?
#11
Posted 04 April 2012 - 07:08 PM
The fact that there are two distinctly different models enables us to treat the TIE/gt as a prototype and give it a different bombing run.
#12
Posted 04 April 2012 - 07:47 PM
On the other hand the new heros are certainly much more useful. Overall ground combat is more fun than the original though.
#13
Posted 04 April 2012 - 07:50 PM
#15
Posted 09 April 2012 - 09:29 PM
Edit: An amusing side note, I just used a bombing run where my only bombers in orbit were part of the Exactor's complement, leading to an ARC-170 bombing run, haha.
Edited by Stormhawk, 10 April 2012 - 02:36 AM.
#18
Posted 07 June 2012 - 06:37 AM
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