then we would start addressing issues like how the hell do ships reduce their speeds or stop if they only have one set of engines, or how they turn and roll and stuff like that.
My take on that would be, as follows: They have access to an understanding of space-time soooo! beyond our own and they have suuuch! high technologies, that what
is possible for
them seems totally out of whack from
our perspective. That goes for the
seemingly illogical decisions that pop-up here and there, it is
always possible to explain
anything in sci-fi.
Isn't, all that you perceive IS true from a certain point of view (mainly the one you're focusing on in the present), one of the founding principles of Star Wars?
If something in Star Wars has "unrealistic" behaviours, then that means that there's some technology(ies) involved that we do not grasp; or the Force has something to do with it...
All I'm trying to say is not to engage in the pointless debate, from my perspective of course
, of canon vs reality vs compromises. The important thing is that we agree on whichever solution
FEELS the most like Star Wars,
IS the right one.
The New Essential Guide to Vehicles & Vessels and Complete Cross-Sections, list speeds in terms of G. It's only tabletop and video games that introduce the idea of a "top speed" or a "standard move" per unit in space. I can't think of a given justification for it existing outside of game mechanics, which are non-canon.
From my point of view, both have the same credibility. The guides are products aimed at a
general public. They need to impart information, in "layman's" terms, from a fan's point of view of course. Try making a sales pitch to an editor while presenting your info in MGLT or RU, to only name those ( and remember,
general public...). So they take real life physical values, inflate them to a point where most readers will say: Wow! that's
badass! , and voilà. How much canon should we consider those stats? And, by the same token, you are totally right about the game mechanics, completely arbitrary, just happened to fit a need once, when another decision process was taking place; maybe not unlike this one...
So I think it's time to flesh out, or continue to flesh out if you will, the terms and boundaries of P-Canon. Let's have a go at each option and let the testing be the ultimate judge of what should be done.
Edited by P.O._210877, 21 April 2012 - 07:12 AM.