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week 121 GFFA loss of tactical command of units


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#1 1871

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Posted 30 April 2012 - 08:11 PM

ok, i own every system south of byss and south of nal hutta. I also have retained control of all the systems that the game gives me as the PRM to start with.

If i try to attack any other system, wehter it's owned by the imperials or the yellow player, I have no control over space or land units at all.

I'm thinking i have control of a little over half of the maps 100 systems.

I've read in my other posting that you are aware of the problem and trying to figure it out.

I do appreciate that and it is really weird to say the least lol

This happens wether i have all background programs running or if i shut them down.

ALso, i've noticed that with it being week 121 or more. The AI sends a imp fleet to Corellia and attacks me. During that space tactical battle i start out with full control over my units and the ion cannon i have there, But during the battle i start to loose control of reinforcements, wether the reinforcements is fighter/bomber replacements or by me calling in replacement cruisers. I dont have any control of the replacement units.

I certainly do hope you can find this bug cause i really really like to play your mod. It's so fantastically balanced in so far as it's fighting goes.

thanks .

#2 Phoenix Rising

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Posted 01 May 2012 - 01:24 AM

This didn't happen to you in v1.1? I suppose with more exceptions on the loose, it simply might never get to this point.

#3 1871

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Posted 01 May 2012 - 02:05 PM

ummm, sorry to have to admit this, bit 1.1 had too much lag for my computer at the time. it would just freeze up. SO i waited for 1.2 to come out.

The gc's you've created with less than 100 systems seem to work ok. I havent finished one of them yet. I've only been working on the shadow hand one for a day.

#4 Phoenix Rising

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Posted 01 May 2012 - 04:49 PM

Maybe someone else could answer that then. I never get to play 100-week campaigns - with the XMLs changing constantly, my saves are always out-of-sync.

#5 evilbobthebob

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Posted 01 May 2012 - 05:27 PM

I hate to say it, but the best interim solution is to beat the campaigns more quickly. I don't think any of my campaigns have lasted longer than 100 weeks.

Phoenix Rising, head of mapping. Thanks to everyone who got us to the position below!
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#6 Phoenix Rising

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Posted 01 May 2012 - 05:47 PM

I agree. If you want to force the issue, try adding a time constraint to the campaign victory conditions:

	<Human_Victory_Conditions>
Galactic_Cycles_Elapsed
</Human_Victory_Conditions>

<Human_Victory_Cycle_Limit>100</Human_Victory_Cycle_Limit>


#7 1871

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Posted 03 May 2012 - 04:04 PM

ohhh, i like to research to the best i can put out in battle. maybe your research tree is too long. That's what is usually causing me to be above the 100 week side and the fact that there are 100 systems and it does take time to travel from one to another :)


YUour just saying i'm slow, huh hehe



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