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May 2012, development update


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#1 FS-21

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    Kane lives in death!

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Posted 07 May 2012 - 01:58 PM

Hi!

Long time has passed since the last news I published in the website, until now all new updates were published on the C&C:R development forum, ModDB, Facebook & Google+.

The only changes I'm doing for the next 1.0 release are related to TS graphics. I always delayed or post-poned this because hand-fixing resized TS graphis stress me a bit and makes me loose interest quickly but because Ares is more & more close to the stable 0.2 release I decided to not delay it for post-1.0 releases and now I'm fixing those civilian buildings. You can see what I'm saying (v0.98b2 was released ~7 years ago) :

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High bridges, TS terrain radar colours, civilian buildings... and for future releases I'll focus in TS terrain tilesets (cliffs, roads, etc).

With those improvements in TS civilian buildings I could start implementing (in future releases) a RA2 feature: garrison into buildings.

Another thing I have to decide before the release is what I'm going to do for the RA2 & TS videos for the RA2 & TS Nod single player campaigns... YR video campaigns aren't a problem but RA2 campaigns can't be used directly from the installed game :-/, well, soon I'll open a forum topic in the C&C:R development sub-forum for disscuss it. Anyway it would be an optional download so it would not delay the mod release.

I hope the next time I'll publish news is for the 1.0 release announcement. ;)

Edited by FS-21, 07 May 2012 - 02:02 PM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!


#2 nathancnc

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Posted 07 May 2012 - 05:20 PM

Awesome work! It is clear you have put a lot of time into the 1.0 release, I will be downloading it on release for sure!

#3 Guest_Tyrranus_*

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Posted 30 May 2012 - 01:54 AM

Kickass man :)




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