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week 90 crash


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#1 1871

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Posted 24 May 2012 - 08:04 PM

ERRRRRRRRR.... ok so week 90 prm has 92 of the 100 planets in the outer rim conquered and yes troops it finally happened AGAIN !!!!

no control of space or land troops in the game. :( game did crash and if i go from the perspective of "ipodservice.exe" under system crap in blue.... usually that mean it had a hand in the crash.

Below is the exception report...

Exception in thread 97C - Main Thread
Exception code EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Attempt to read from address 000000A0

Exception occurred at 008E4880 - Unknown code pointer

Stack walk:
00A30D00 : Unknown
007905A0 : Unknown
FFFFFDF8 : Unknown
00000000 : Unknown

Register dump:
Eip:008E4880 Esp:0022F494 Ebp:0CB710C0
Eax:00000001 Ebx:0CB3ED20 Ecx:19717B68
Edx:1A65D574 Esi:27F0D818 Edi:00000000
EFlags:00210202
CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000

Bytes at CS:EIP (008E4880): 8B 8F A0 00 00 00 85 C9 74 09 E8 C1 37 DB FF 84 C0 75 6F 8B 85 38 01 00 00 85 C0 74 1A 50 6A 01 8B CE E8 39 FD D3 FF 8B 8D 38 01 00 00 51 6A 01 8B CF E8 29 FD D3 FF 6A 00 57 56 8B CB E8 EE F5


Again the only thing that is different is that both the AI can build XQ5 stations that give about 250,000 credits hehehehehehe and so can I.

during when the game was working the AI obviously had made a bunch of them cause his credits on the droid review ( whatever it's called) was twice mine and mine at the end was 10 million credits and some change. But i doubt that the amount of credits we both had did the crash.


And i was so hoping to finally finish a big gc :( oh well, it's just a week wasted haha

#2 Phoenix Rising

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Posted 25 May 2012 - 08:36 PM

The game caps credits based on the number of planets you control for some reason. It can be set in the game constants... I just made it a really high number a while back. If that variable can be overflowed (which it can, unless you check for it), a likely breaking point would be 232-1 = 4294967295, assuming it's an unsigned long int. That would be per faction.

Same crash as before... 0x008E4880. It would be helpful in diagnosing it if someone else could replicate it. Don't really have an answer until then. As a preventative, I could set the victory conditions to 75% of the galaxy or so for the regional campaigns though (depending on feedback).

#3 1871

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Posted 26 May 2012 - 02:43 AM

i changed the credit earned value of the XQ5 stations....i mean the % income modifier to 220.5 hehehee

sorry but i hate running out of credits haha. funny thing was that i only ever had one of these and the AI must have made like 4 cause they had 4 times whatever amount of credits i had, but didn't really take advantage of the income.

But we were me 4.6 million and AI 11 million, so we never got colse to the number i spoke about.

I also noticed that this exception would only occur once i attacked Yago minor. I went for yago minor before i went for The Maw in the other excetion crash.

I could also get one stack of land forces to run around the galaxy taking care of the land auto battles for a bit. I conquered the group of imp planets southeast on the outer rim map from mygeeto. Sorry i can't remember their names.

But when i took the land forces to the yellow planet north-west of mygeeto and west of Dantooine. I couldn't make the land option activate.

I also took all the other yellow planets and every blue one except for yago minor and The Maw before this started in this game.

It is very strange to me that i could get only one stack of land units to work while the other ones i had would just stay where they were and couldn't be moved about after my initial attack of Yaga minor.

I didn't have any lag and didn't loose any saved games. even when the game crashed. it kept the last "auto save" which was the space battle of Yaga minor. Which is something new. It used to loose saved games.



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