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Asset.dat and audio files

asset.dat help .wav .tga

Best Answer Chocolate Star, 29 May 2012 - 01:09 AM

u dont need to add audo files to the asse.dat Go to the full post


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#1 Nick0911

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Posted 29 May 2012 - 12:20 AM

I am trying to add audio files to the asset.dat that I want to add into my mod .big file, and it make them tga files instead of keeping them the .WAV files they should be. I add them under a folder named audio in the art folder, is that what it should be named or does it not matter? Also when I try to bind my model to a spacewarp in renx it gives me an error that states: "cannot bind: would create dependency loop" anyone know why I get this error?
Thanks in advance.

#2 Chocolate Star

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Posted 29 May 2012 - 01:09 AM   Best Answer

u dont need to add audo files to the asse.dat

#3 Nick0911

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Posted 29 May 2012 - 02:51 AM

you were right thanks

#4 Gotmog

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Posted 27 June 2013 - 04:51 AM

lol :smilehuh:  :smilehuh:



#5 Dúnedain76

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Posted 27 June 2013 - 05:35 AM

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A NECROMANCER.....






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