So, we haven't really paid much attention to it, but now it's starting to get crucial. In The Peloponnesian Wars, we just can't get the damn AI to build units other than Hoplites.
But since we humans can, we get a pretty big advantage to say the least. We've tried a few different things, like altering buildcosts, or changing the order in the commandset for the Barracks, but no matter what we do, the AI only ever builds Hoplites. Hell, even setting Hoplites to 0.0 in skirmishaidata.ini does nothing!
Here's the code from that file;
ArmyMemberDefinition SpartanEkdromoiHorde_Member Unit = SpartanEkdromoiHorde PercentageOfArmyPhase1 = 50.0 PercentageOfArmyPhase2 = 30.0 PercentageOfArmyPhase3 = 20.0 End ArmyMemberDefinition SpartanPeltastHorde_Member Unit = SpartanPeltastHorde PercentageOfArmyPhase1 = 15.0 PercentageOfArmyPhase2 = 15.0 PercentageOfArmyPhase3 = 15.0 End ArmyMemberDefinition SpartanHopliteHorde_Member Unit = SpartanHopliteHorde PercentageOfArmyPhase1 = 35.0 PercentageOfArmyPhase2 = 50.0 PercentageOfArmyPhase3 = 60.0 End ArmyMemberDefinition SpartanSpartiateHorde_Member Unit = SpartanSpartiateHorde PercentageOfArmyPhase1 = 35.0 PercentageOfArmyPhase2 = 50.0 PercentageOfArmyPhase3 = 60.0 End ArmyMemberDefinition SpartaBallista_Member Unit = SpartaBallista PercentageOfArmyPhase1 = 0.0 PercentageOfArmyPhase2 = 5.0 PercentageOfArmyPhase3 = 5.0 EndEverything else in that file is unchanged. I've also looked around in the various hordes and Ballista to see if there's any indication of priority there, but to no avail...
So, anyone got anything for me?