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[gonfidel] Team needed to start mod!


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#1 gonfidel

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Posted 18 June 2012 - 06:24 PM

I am in look of a team to help build the Gauntlet: Dark Legacy Mod with me, http://www.the3rdage.net/item-722.
I can Code, Skin, Model, Make Videos, Map, and work with 2-d art. I need assistance in all these areas though, I also need someone to help with the web pages.
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#2 Bofur

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Posted 18 June 2012 - 06:56 PM

You will be many times more likely to get members if you show us some progress.
I.e. some pics etc.

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#3 gonfidel

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Posted 19 June 2012 - 12:47 AM

No Progress ATM, just barely planned ideas, and have how systems will work. No work has been made yet, but ideas planned, and in need of a team to help me get it started :)

All new Factions including:
Legends
Forsaken Province
Mountain Kingdom
Castle Stronghold
Sky Dominion
Ancient Forest
Desert Lands
Ice Domain
Dream World
Battlegrounds

Legends Heroes: Falconess Valkyrie, Jackell Mage, Hyene Jester, Tigress Archer, Minotaur Warrior
Legends RingHero: Sumner

Forsaken Province Heroes: Reaper Warrior, Ghost Lord, Assassin
Forsaken Province RingHero: The Lich

Mountain Kingdom Heroes: Orcish general, Fire golem, Lava Demon
Mountain Kingdom RingHero: Great Dragon

Castle Stronghold Heroes: DreadKnight, SwordMaster, Gargoyle
Castle Stronghold RingHero: Cursed Chimera

Sky Dominion Heroes: Flying Guardian, Gryphon, Wind-Caller
Sky Dominion RingHero: Plague Fiend

Ancient Forest Heroes: Walking Shadow Tree, Spider Master, Saurian Fighter(Lizard)
Ancient Forest RingHero: Spider Queen

Desert Lands Heroes: Master Priest, King Scorpion, Mummy Lord
Desert Lands RingHero: Giant Genie

Ice Domain Heroes: Ice Monster, General Miner, Ferocious Polar Bear
Ice Domain RingHero: Giant Yeti

Dream World Heroes: Circus Demon, Vampire Lord, Imp
Dream World RingHero: Shadow Wraith

Battlegrounds Heroes: Skeleton Warrior, Dread Hound, Undead Archer
Battlegrounds RingHero: Garm

Creeps Heroes: Death

NEW HERO ABILITIES:
Fire Shield
Limited Growth
Invisibility
Invulnerability
Levitation
Lightning Shield
Enemy Decoy
Phoenix Familiar
Boots of Lightness
Rapid Fire
Thunder Hammer
Stop Time

New Units, Heroes, and buildings will be added for each faction.
Ring points will no longer be obtained from combat, they will be obtained by finding one of the 12 Runestones. Each Runestone found will give you 1 Runestone point. Each special power will cost 1 Runestone point and still require prerequisites to obtain new abilities.

A whole new highly triggered Campaign, with a new unit creation system.
The Ring will be replaced with a 13th Runestone that will look unique to the others. It will be obtainable by map specific objectives in campaign and skirmish maps.
Each Faction will have its own separate Runestone Hero that starts at level 10, and will be able to reach level 20.
Arrow towers will be replaced with floor traps.
Create-a-Hero Armor, Weapons, and Spells will be added.
Suicide bombers Will be added as a unit for some factions.

The Campaign will include:
Each of the realms with have a weapon placed in the map. You Will pick this weapon up the same way you pick up the ring. When you arrive at the boss fight at the end of each realm you Will use this weapon to deal extra damage or immobilize the boss temporarily.

*Weapon Used Against boss

IN THE TOWER:
I)Tutorial

IN THE FORSAKEN PROVINCE:
I) Poisoned Fields -- Runestone 1
II) Haunted Cemetary -- Runestone 2
III) Mausoleum/Lich's Crypt[Boss] -- Book of Protection*
Lich.jpg
goodbook.jpg

IN THE MOUNTAIN KINGDOM:
I) Valley of Fire -- Runestone 3
II) Cliffs of Desolation
III) Fire Cave
IV) Volcanic Cavern/Dragon's Lair[Boss] -- Ice Axe*

IN THE CASTLE STRONGHOLD:
I) Castle Courtyard
II) Dungeon -- Runestone 4
III) Castle Barracks
IV) Forbidden Armory/Chimera's Keep[Boss] -- Scimitar of Decapitation*
scimitarofdecapitation.jpg

IN THE SKY DOMINION:
I) Toxic Spire -- Runestone 5
II) Sky Shipyards -- Runestone 6
III) Mothership/Vat of the Plague Fiend[Boss]-- Javelin of Blinding*


IN THE ANCIENT FOREST:
I) Acid Swamps
II) Twisted Roots Of Evil -- Runestone 7
III) Gnarled Branches/Web of the Spider Queen[Boss] -- Poison Bellows*

IN THE DESERT LANDS:
I) City Ruins -- Runestone 8
II) Mystic Pyramid
III) Tombs of the Undead/The Genie's Sanctum[Boss] -- The Lamp of Dark Obstruction*
lampof.jpg

IN THE ICE DOMAIN:
I) Arctic Docks -- Runestone 9
II) Crystal Mine -- Runestone 10
III) Erupting Fissure/Yeti's Cavern[Boss] -- Parchment of Fire*


IN THE DREAM WORLD:
I) Carnival Of The Lost
II) Haunted Grounds -- Runestone 11
III) Haunted House -- Runestone 12
IV) Maze Of Illusion/Wraith's Haunt[Boss] -- Lantern Of Revelation*


IN THE DESECRATED TEMPLE:
I) The Temple of Desecration/Altar Of Skorne[Boss] -- Soul Savior*
SS.jpg

IN THE UNDERWORLD:
I) Gates of the Underworld
II) The Throne of Skorne
715px-Throne_of_Skorne.jpg

IN THE BATTLE GROUNDS:
I) Battle Trenches
II) Fortified Towers -- Runestone 13
III) Infernal Fortress/Garm's Citadel [Boss]

Edited by gonfidel, 19 June 2012 - 04:25 PM.

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#4 Kwen

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Posted 09 July 2012 - 07:21 PM

No no, you have it backwards. You need YOU to get it started. If it's a good idea and you show people that you're capable of getting it done, then a team will form eventually. It is futile to try and make a team first.

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#5 Bofur

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Posted 09 July 2012 - 08:01 PM

Yep, Kwen's right, the first thing you need to do is show off your skills.
Loads of good screenshots of the work you've done brings a team together; No screenshots results in no team ;)

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#6 Retharias

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Posted 05 August 2012 - 09:08 AM

Of course, there's always the ones who are willing to take a chance at an interesting concept. But I do agree with Kwen and Bofur; while I think this is an interesting idea and am thinking about helping out a bit with the mapping portion, I'm gonna need to see a little more of how its gonna turn out before I'll go for it.

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the Darkness bind them.


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#7 Guest_Nicolas Canal_*

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Posted 09 October 2012 - 09:35 PM

Hello mr Gonfidel, I didn't find anywhere else to contact you and sending you an mp is very hard for me to find. But, anyways: I have a question about ini modifications, is there any way to save a modified ini.big to transfer it ? My problem is that I want to move my ini.big (already modified) to another computer but it simply doesn't save the file and when I paste it somewhere else it turns back to a clean ini.big file, can somebody help me out? I'm trully sorry for posting here in your search-for-skins forum but I'm in desperate need of immediate help. Thanks for your time and sorry again.

#8 gonfidel

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Posted 09 October 2012 - 10:28 PM

send me an e-mail to nicgeorge6@gmail.com and send you the information you need.
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#9 Unknown

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Posted 10 October 2012 - 04:38 AM

Squishy?
Where have you been?

#10 gonfidel

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Posted 10 October 2012 - 01:09 PM

Ive been so busy lately. I havent even had a chance to get on here. Sorry clank..:o
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