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I have a great idea for a Battle for Middle-Earth II ROTWK mod, but I don't have experience with making a mod. Someone likes to help me with the mod?


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#41 duke_Qa

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Posted 06 August 2012 - 08:17 PM

It was a ork war-factory texture for onlywar. Suffice to say it was gloriously saturated and gradient-filled.

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#42 Jijst5

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Posted 07 August 2012 - 12:59 PM

Is there a program for drawing 3D free to download on the internet?

#43 Irenë Hawnetyne

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Posted 07 August 2012 - 04:27 PM

Yeah, Renx gamepack for gMax. There's also 3DS Max, but that's a pay-for, unless you decide to waive the law.

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#44 Jijst5

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Posted 02 June 2013 - 06:20 AM

Hey, I want to learn how to make 3D Buildings, and the basic tricks of modding, but I don't know what (online) lessons to search: "modding" or "3D drawing pc" or "..."  ?

I just want to be able to work on this mod on my own (the basics, the coding) and I would like to learn it with YouTube video's, but what are the video's I need to watch for that?



#45 Radspakr Wolfbane

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Posted 02 June 2013 - 06:42 AM

the3rdage.net have a poke around there.


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#46 Jijst5

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Posted 02 June 2013 - 01:09 PM

What do you mean, Radspakr?



#47 Mathijs

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Posted 02 June 2013 - 01:16 PM

He means that you're posting on a website dedicated to teaching people how to mod (with tons of tutorials on how to start) and asking us if we know of any site where you can learn these things.

 

In other words, look at where you're posting. 


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#48 Jijst5

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Posted 15 June 2013 - 06:21 PM

I know that, but I don't even know what software/programme I have to use.



#49 Jijst5

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Posted 15 June 2013 - 06:21 PM

Is it with Wordlbuilder? I assume not...



#50 Irenë Hawnetyne

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Posted 15 June 2013 - 06:51 PM

Just, for 3D modelling, start off with the RenX and gMax combination, give it a search, and if you need any help just look up on the3rdage.net. Anything you need will be there. Also don't double post. It's bad forum etiquette.


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#51 Jijst5

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Posted 21 June 2013 - 08:26 PM

It seems I need to be re-educated... ;)

I have just bought BFME II, so I'll install it and then I start with editing .BIG-files.






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