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Giants (August 2012 update)


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#1 mevitar

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Posted 09 August 2012 - 05:09 PM

2 months and no update... I think i'll have to make up for it. :p This time with two Paladin units.
Sadly, i haven't done more, as those here took much longer to make than i expected... (well, they are pretty big... hence, giants :p ).

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Paladin Ortus
Characteristic:
  • pressure - all non-mindless enemy units in the vicinity suffer a severe movement penalty
  • can detect hidden units
  • disables any radar nearby
  • base construction

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Paladin Dominus
  • pressure - all non-mindless enemy units in the vicinity suffer a severe movement penalty
  • can detect hidden units
  • disables any radar nearby
  • can carry up to 12 slots of units

And a night view of both.
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Since i will be busy with other stuff now, next update should come not sooner than in October.

Edited by mevitar, 23 August 2012 - 03:51 PM.

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#2 Starkku

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Posted 09 August 2012 - 11:22 PM

Cool stuff.

eWPQbKY.png


#3 FallenDwarf

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Posted 09 August 2012 - 11:31 PM

Nice. I think I have never seen a voxel glow in the dark before.
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#4 OmegaBolt

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Posted 10 August 2012 - 12:30 AM

Cool... they're very nice for voxels.

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#5 mevitar

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Posted 10 August 2012 - 10:01 PM

I think I have never seen a voxel glow in the dark before.

That's probably because regular RA2/YR doesn't allow that. :p
However, thanks to the people that did vpl research, it is now possible to make voxels glow just like shps.
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