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Toggling.


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#1 Tomeister

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Posted 28 September 2012 - 02:05 PM

Hi all. I was wondering where it is specified what to turn into in a toggle? So if it transformers to another
Character, how do I determine what character it will run into.

#2 Gourbish

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Posted 02 October 2012 - 07:41 PM

Hi Tomeister,

What do you mean by "a toggle" ?
Does it mean for example a "ToggleMountedSpecialAbilityUpdate" like this one extracted from the "fellbeast.ini" (it's the dismount ability from Witchking fellbeast into the MordorWitchking) :
;---------DISMOUNT------------------------------------------------------------------------
Behavior = SpecialPowerModule ModuleTag_DismountStarter
SpecialPowerTemplate = SpecialAbilityToggleMountedFromFellBeast
UpdateModuleStartsAttack = Yes
StartsPaused = No
InitiateSound = FellBeastVoiceMove
End
Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount
SpecialPowerTemplate = SpecialAbilityToggleMountedFromFellBeast
StartAbilityRange = 50.0		 ; pretty small so we are forced to the right place.
MountedTemplate = MordorWitchKing
SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech SpecialAbilityYearningOfSouls
UnpackTime			 = 0
PreparationTime		 = 1
; PersistentPrepTime	 = 250
PackTime			 = 0
OpacityTarget = 1		 ; How see-thru to be at peak of change
AwardXPForTriggering = 0
IgnoreFacingCheck = Yes
End

If it is what you means, you can see the line :
MountedTemplate = MordorWitchKing
which targets the object which will replace the fellbeast.

#3 Tomeister

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Posted 08 October 2012 - 06:36 AM

Thanks! So if I Put saurman it will turn back into saurman instead?

#4 Ridder Geel

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Posted 08 October 2012 - 09:12 AM

yes... it should turn to saruman, but then make sure that saruman has a way to toggle back as well ;)
Ridder Geel




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