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BFME Particle Editor (Viewer for now...)

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#61 Radspakr Wolfbane

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Posted 06 September 2013 - 12:05 PM

So will it be BFME1 compatible.


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#62 Ridder Geel

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Posted 06 September 2013 - 01:12 PM

Well yes, i think so, I will have to see if any changes (massive changes) happened from BFME 1 to BFME 2, but all the basic functionality, which is in now, should be the same for both games :)


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#63 Radspakr Wolfbane

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Posted 07 September 2013 - 02:49 AM

BFME2 got a few new priorities and AngularDampingXY i think the tag is called I think that's the main 2.


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