Lone Wolf now hiring a coder
#1
Posted 09 December 2012 - 03:31 AM
The coder should be a quick coder who is organised.
The job is to port LWR over to BFME2 updating the code to be supported for BFME2.
So if you are interested let me know.
Break dancing into the hearts of millions
#2
Posted 09 December 2012 - 05:16 PM
Im busy with school at the moment though. I am not working on FB2G any more due to a few conflicts and such and because i was very busy during that time period.
I would be glad to help though. haha
#3
Posted 15 December 2012 - 02:40 PM
Break dancing into the hearts of millions
#4
Posted 13 February 2013 - 05:42 AM
#5
Posted 13 February 2013 - 07:16 AM
What have you done so far and at what level of coder are you?
I may also have a way for me to test you once Beta 0.999 goes live.
Break dancing into the hearts of millions
#6
Posted 13 February 2013 - 07:30 AM
Edited by zezkersar, 13 February 2013 - 07:31 AM.
#7
Posted 13 February 2013 - 07:33 AM
#8
Posted 13 February 2013 - 04:06 PM
Not sure on 0.999 It's been pushed back a couple times now.
But it could be a while.
So in the meantime show me some of your work, screens of FX and new units and so on.
Most of the coding work for this is just copying over LWR code from BFME1 and adapting it to BFME2 adding the new stuff that's needed.
So the main quality I'm looking for is good coding practices, having good structure and work flow and working efficiently all of that comes naturally over time.
Break dancing into the hearts of millions
#9
Posted 13 February 2013 - 04:15 PM
I've been programming for about 5 years, and doing bfme ini coding for about 3. I can work fairly quickly, and I always indent my code to see 'clearly' what is nested and commented out. I will send you some ingame renders, and some screen shots of my code oragnization if you'd like.
#10
Posted 14 February 2013 - 05:51 AM
http://forums.revora...am/#entry914036
#11
Posted 14 February 2013 - 10:56 AM
If you want it send me a PM and I'll fill you in on the rest.
Break dancing into the hearts of millions
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