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Lone Wolf now hiring a coder


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#1 Radspakr Wolfbane

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Posted 09 December 2012 - 03:31 AM

I'm looking for an experienced coder to work on Lone Wolf Return of Dawn the BFME2 port of LWR.
The coder should be a quick coder who is organised.

The job is to port LWR over to BFME2 updating the code to be supported for BFME2.

So if you are interested let me know.

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#2 Elric

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Posted 09 December 2012 - 05:16 PM

Im pretty experienced.

Im busy with school at the moment though. I am not working on FB2G any more due to a few conflicts and such and because i was very busy during that time period.

I would be glad to help though. haha :p

#3 Radspakr Wolfbane

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Posted 15 December 2012 - 02:40 PM

One thing that is needed is time.

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#4 zezkersar

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Posted 13 February 2013 - 05:42 AM

Radspakr, since im new to the forums here, and havent quite developed a reputation, id love to help you out so i can begin to be recognized instead if just telling people what i can do. If you would like my assistancd, please just pm me and dont hesitate to ask. :)

#5 Radspakr Wolfbane

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Posted 13 February 2013 - 07:16 AM

What have you done so far and at what level of coder are you?

 

I may also have a way for me to test you once Beta 0.999 goes live.


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#6 zezkersar

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Posted 13 February 2013 - 07:30 AM

In a team, nothing, do to how new I am to these forums. But I Believe i am in the advanced catagory. I can code objects, ai, fx, you know.. The works. I usually work prettty so it shouldnt to much of an issue (except the fact that there is probably a lot of code). Whether you want me to help or not is up to you, but Im up for the challege if you wanna give me a shot (:

Edited by zezkersar, 13 February 2013 - 07:31 AM.


#7 zezkersar

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Posted 13 February 2013 - 07:33 AM

When do you expect the release of the beta?

#8 Radspakr Wolfbane

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Posted 13 February 2013 - 04:06 PM

Not sure on 0.999 It's been pushed back a couple times now.

But it could be a while.

So in the meantime show me some of your work, screens of FX and new units and so on.

Most of the coding work for this is just copying over LWR code from BFME1 and adapting it to BFME2 adding the new stuff that's needed.

So the main quality I'm looking for is good coding practices, having good structure and work flow and working efficiently all of that comes naturally over time.


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#9 zezkersar

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Posted 13 February 2013 - 04:15 PM

I've been programming for about 5 years, and doing bfme ini coding for about 3. I can work fairly quickly, and I always indent my code to see 'clearly' what is nested and commented out. I will send you some ingame renders, and some screen shots of my code oragnization if you'd like.



#10 zezkersar

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Posted 14 February 2013 - 05:51 AM

Since i have also been posting elsewhere in thr forums to find a team, this is a thread with some if my mapping and coding in it.
http://forums.revora...am/#entry914036

#11 Radspakr Wolfbane

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Posted 14 February 2013 - 10:56 AM

If you want it send me a PM and I'll fill you in on the rest.


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