Jump to content


Photo

1.3 release update


12 replies to this topic

#1 andrew1993

andrew1993
  • Members
  • 16 posts

Posted 29 December 2012 - 07:46 PM

Ok i know everyones working hard on bug testing the release but i was wondering if it would be possible to get an update on the progression of locating bugs and such as well as a posible release date, the wait for the new release is driving me up the wall, the new mechanics being implemented sounds most excellent and im hopeful for the possibility of new warships and troops being implemented as well :D

#2 johnchm.10

johnchm.10

    ALL HUMANS ARE VERMIN IN THE EYES OF MORBO!

  • Members
  • 738 posts
  • Location:OMICRON PERSEI 8!

Posted 30 December 2012 - 04:23 AM

same here. dont need a release date and time, just like "a few weeks" or something like that

#3 Ghostrider

Ghostrider

    Sith Lord of Campaigns

  • Project Team
  • 2,035 posts
  •  Phoenix Rising QA Lead; Manual Editor

Posted 31 December 2012 - 07:20 PM

There's a lot of work yet to do. Campaigns are developing nicely, but there are other projects that are mid-way through development.

We aren't done on news yet. Keep an eye on the forums. "More to say, we have..."

#4 andrew1993

andrew1993
  • Members
  • 16 posts

Posted 31 December 2012 - 07:42 PM

awesome to hear the campains are progressing any chance of hints for new units if any are present?

#5 DoctorWho

DoctorWho
  • Members
  • 14 posts
  • Location:Snagov, România

Posted 08 January 2014 - 07:40 PM

Hello! I discovered this mod just last month and I love it, great job you guys! Any updates on the 1.3 release time frame?


Edited by DoctorWho, 09 January 2014 - 11:24 AM.


#6 evilbobthebob

evilbobthebob

    evilbobthemapper

  • Project Team
  • 2,304 posts
  • Location:USA
  • Projects:Phoenix Rising Maps
  •  Phoenix Rising Mapping Lead

Posted 08 January 2014 - 11:30 PM

When it's done is all I can say. There are a lot of things we need to pull together, then test, then polish.


Phoenix Rising, head of mapping. Thanks to everyone who got us to the position below!
Posted Image


#7 DoctorWho

DoctorWho
  • Members
  • 14 posts
  • Location:Snagov, România

Posted 11 March 2014 - 06:40 PM

Any updates? :)



#8 johnchm.10

johnchm.10

    ALL HUMANS ARE VERMIN IN THE EYES OF MORBO!

  • Members
  • 738 posts
  • Location:OMICRON PERSEI 8!

Posted 12 March 2014 - 10:10 PM

i know this is too late for 1.3, but i thought it was pretty cool

http://www.moddb.com...hout-hardpoints



#9 a.fake.name

a.fake.name

    title available

  • Members
  • 539 posts

Posted 12 March 2014 - 11:19 PM

I honestly don't see this working well.
The hardpoint mechanic was poorly done in the first place for the vanilla game.


Playing PR when stoned is awesome

 


#10 Kitkun

Kitkun

    Hater

  • Members
  • 903 posts
  • Location:Southern Washington, U.S.A.

Posted 13 March 2014 - 01:17 AM

That required damage art on the model that is not present in the models used in PR.


Frosty Freaky Foreign Forum Fox

<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.


#11 a.fake.name

a.fake.name

    title available

  • Members
  • 539 posts

Posted 13 March 2014 - 04:26 AM

Indeed, that's the bigger issue Kit.


Playing PR when stoned is awesome

 


#12 DoctorWho

DoctorWho
  • Members
  • 14 posts
  • Location:Snagov, România

Posted 04 May 2014 - 07:38 AM

Any news about the release date? :D



#13 evilbobthebob

evilbobthebob

    evilbobthemapper

  • Project Team
  • 2,304 posts
  • Location:USA
  • Projects:Phoenix Rising Maps
  •  Phoenix Rising Mapping Lead

Posted 04 May 2014 - 09:01 AM

I wish I could say we had some, but we don't. In theory there's plenty of news, it's just that most of the team has been too busy to write any.


Phoenix Rising, head of mapping. Thanks to everyone who got us to the position below!
Posted Image




Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users