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Bofur's Maps

map bofur nooooooo

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#1 Bofur

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Posted 24 January 2013 - 10:02 PM

Well... 

 

et.jpg


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#2 Pasidon

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Posted 24 January 2013 - 10:22 PM

I like the green terrain, but the rocky stuff up in the corner is... bleh.

 

Can you get closer screens and... erm... more information?


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#3 njm1983

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Posted 24 January 2013 - 10:43 PM

Going for a more accurate dol guldur?

 

Hard to say what looks good or bad. I assume the grassy section is orignal BFME 2, I think youll need more rooty looking textures to mix with the rock and cliffs.

 

I cant suggest without really knowing your intentions.



#4 Bofur

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Posted 25 January 2013 - 07:47 AM

Ye, it's Dol Guldur. Only a WIP shot though. Some more should be here later in the week.

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#5 Radspakr Wolfbane

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Posted 25 January 2013 - 08:50 AM

So you are back at mapping again?

Mind jumping into the Wolf Den I've got some mapping stuff to discuss.


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#6 Bofur

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Posted 25 January 2013 - 01:49 PM

Gotcha Rad...


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#7 Bofur

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Posted 10 February 2013 - 08:19 PM

Not exactly a map, but... 1st attempt...

 

upneutral copy.jpg

 

 


Edited by Bofur, 10 February 2013 - 08:20 PM.

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#8 Rider of Rohan

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Posted 12 February 2013 - 10:30 PM

For a first attempt pretty nice :o 


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#9 Bofur

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Posted 12 April 2013 - 08:21 PM

A WIP of an attempt at a cross between the Hobbit's and The Lord of the Rings' Rivendells, which will include the White Council Chambers and  the other entrance:

 

riv3.jpg

 

riv4.jpg

 

 


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#10 njm1983

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Posted 13 April 2013 - 02:34 AM

Nice work. I swear I hate doing rivendell. Im also convinced things changed from FOTR to the later films in the trilogy.



#11 Bofur

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Posted 13 April 2013 - 12:03 PM

The playability will be almost 0, though... It's a little weird in that respect...

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#12 MattTheLegoman

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Posted 13 April 2013 - 01:08 PM

Campaign map then! :)

 

I am also sure they changed/added more things to Rivendell. But here is some information I have gathered so far about it:

 

From the WETA Art & Design book: "It is a different time and a different season." "Elves are still enjoying their Midsummer."

 

In regards to the new buildings, we also see it from a new angle, and quite possibly, the elves have deconstructed some of their buildings when they weren't in use anymore - like the Council Chamber perhaps.

 

An interesting fact is that the designers considered a falconry for Elrond's hunting hawks.


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#13 njm1983

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Posted 13 April 2013 - 06:25 PM

I think your map could be playable, very easily. Ive always imagined the valley to be full of paths and walkways that lead to the actual house of Elrond. I thnk itd be possible to put the players build areas along the paths and the citadel be the actual house. The attackers could have a start area with mnay pathways that meander down and into the valley.



#14 Bofur

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Posted 13 April 2013 - 06:36 PM

Ah yes, that could work. But the house is useless... There's a river coming out of it!

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