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soviet mission 4 boris and dawg


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#1 kakalos781

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Posted 16 February 2013 - 12:44 AM

Hello, i'm stuck on this mission, i destroyed everything in this map including civillian buildings yet this mission will not end. Got any solution?



#2 Black/Brunez

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Posted 16 February 2013 - 01:12 AM

You destroyed even the pesky stealth miners and infantry behind trees?



#3 kakalos781

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Posted 16 February 2013 - 01:29 AM

Stealth miners..? no, i do not think i do. How do i destroy them?



#4 Graion Dilach

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Posted 16 February 2013 - 10:12 AM

Get Terror Drones there, IIRC those are the stealth detectors in 2.0.


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#5 kakalos781

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Posted 16 February 2013 - 02:56 PM

It would be nice if someone said that in-game. cheers.



#6 kakalos781

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Posted 16 February 2013 - 02:58 PM

bloody hell i can't make terror drones, you only liberate a allied base in this mission.



#7 kakalos781

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Posted 16 February 2013 - 03:26 PM

Al'right i'm pissed off, i've wasted like one and a half hour searching for their miners with Robot Tanks on every single pixel on this map, how do i cheat myself to the next mission? Also, whoever thought that it would be a cool idea to cloak miners is a fucking moron, it's not like i've wasted enough time on the second vanilla soviet mission looking for the allied miners.



#8 lovalmidas

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Posted 16 February 2013 - 04:37 PM

There is a mission selection menu enabled by NPatch for that purpose.

 

In my opinion, miners in 2.0 are cloaked to give them an ability to compete with the other miners (Allied miners can chronotravel their way to the refinery, Soviet miners are armed and have double capacity, Epsilon have neither of those).

(Note that Nod harvesters in Tiberium Wars and Kane's Wrath are cloaked too, and that works for them.)

 

The missions in 3.0 won't be focused on this kind of unit hunting. 


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#9 kakalos781

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Posted 16 February 2013 - 05:45 PM

I got offensive there and i'm sorry for that, thanks by the way. i really love this mod aside that.


Edited by kakalos781, 16 February 2013 - 05:47 PM.





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