I just wanna share some of my recent work with BCoD modding. Basically I'm playing with injected Lua interpreter. Also I was able to enable built-in editor and some debug options there were removed from BCoD. My plan is to extend BCoD engine with Lua.
Tell me what you think. Share some ideas with me.
Latest release: v0.0.2
komandos_v0.0.2.7z 646KB
376 downloads
Works only with build 1.06 03/24/99
Install:
Extract archive and copy release directory content to your BTCOD install directory.
Changelog:
Recording mission - press CTRL+R, in editbox type file name, chose mission from list and press Start button to start recording, quit the game to stop recording.
Play recorded mission - press CTRL+P, chose recorded mission file from list and double click on file name.
Sample recorded mission attached, check DATOS/ROLLING directory
Editor (CTRL+E) - press Show routes to toggle visiblity
Debug console - press CTRL+D, can be used from Lua scripts, use SHIFT+PGUP, SHIFT+PGDWN to scroll
Lua interpreter window removed to make editor usable
Some other minor changes
Edited by malik_cjm, 05 July 2013 - 06:47 PM.