Jump to content


Photo

Sauron Maps

maps

  • Please log in to reply
468 replies to this topic

#341 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 24 February 2016 - 07:05 AM

The bonus map of a Gondorian Black Gate is nice. :) Is it based on how the Black Gate looked in the game Shadow of Mordor?

#342 Glorfindel23

Glorfindel23
  • Project Team
  • 157 posts
  • Projects:Glorfindel23's Submod + MapsPack and The Horse Lords

Posted 24 February 2016 - 02:42 PM

Beautiful maps ;)


                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#343 davideroccatano

davideroccatano
  • New Members
  • 1 posts

Posted 29 February 2016 - 07:37 PM

hello, 'the first time I look at this forum and I was really impressed, I want to know how to download any of them, thanks in advance



#344 Glorfindel23

Glorfindel23
  • Project Team
  • 157 posts
  • Projects:Glorfindel23's Submod + MapsPack and The Horse Lords

Posted 29 February 2016 - 08:08 PM

You can't download those maps, you must wait the date of realisation :

http://forums.revora...14#entry1009078 ;)


Edited by Glorfindel23, 29 February 2016 - 08:09 PM.

                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#345 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 12 March 2016 - 09:36 PM

Hi there
As Dol Guldur, is this, becoming a power, very strong in the forest, Lothlorien and Caras Galadhon too, must have the defenses to the storm, Sauron's armies. coming soon attached the progress of the two maps
 
Lothlorien
lorien is going to have a defense system of bridges in the trees and platforms defensive for archers
 
 
Lorien.jpg
 
Lorien00.jpg
 
 
Lorien1.jpg
 
Lorien2.jpg
 
Lorien3.jpg
 
Lorien4.jpg
 
 
Lorien6.jpg
 
Lorien7.jpg
 
Lorien8.jpg
 
Lorien9.jpg
 
Lorien10.jpg
 
Lothlorien
Gates
 
 
Lorien11.jpg


#346 njm1983

njm1983

    title available

  • Project Team
  • 2,867 posts
  • Location:Orangevale, California USA

Posted 13 March 2016 - 01:35 AM

Impressive

#347 Digz

Digz

    title available

  • Division Leaders
  • 1,070 posts
  • Location:London, England
  • Projects:Petrolution
  • Division:Petrolution
  • Job:Division Leader

Posted 13 March 2016 - 11:06 AM

Amazing maps! You've captured the black gate really well and Lothlorien must be a dream to work on to try and ensure it's balanced as well as have all the nifty looks you imagine from the books and movies. Great work!



#348 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 13 March 2016 - 02:39 PM

Probably the best Lothlorien map I've seen so far. Well done!

#349 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 13 March 2016 - 06:26 PM

Hello and thank you, but it is a prototype of what will make
 
Lothlorien
 
I'm changing textures, and buildings as a city
 
elven.jpg
 
elven1.jpg
 
elven2.jpg
 
elven3.jpg
 
elven4.jpg
elven5.jpg
elven6.jpg
 
elven8.jpg
 
 
elven9.jpg
 
elven11.jpg
 
elven12.jpg
 
elven14.jpg
 
 
platforms give you a wide range of shooting and defense, among a thick forest.
 
elven17.jpg
 
 
 
The river is marking the border and death zones for the enemies of lorien so lorien in now a place of care for evil force has to make a strategy to invade the elven kingdom
 
 
 
elven17a.jpg
 
 
elven18.jpg


#350 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 03 April 2016 - 09:50 PM

Hello everyone
I have been working in various textures change, additional accompanying advances
Caras Galadhon
 
Caras1.jpg
 
Caras0.jpg
Caras2.jpg
Caras3.jpg
 
Caras5.jpgCaras6.jpg
Caras7.jpg
 
Caras8.jpg
Caras9.jpg


#351 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 04 April 2016 - 02:40 AM

This is astounding..


                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#352 Glorfindel23

Glorfindel23
  • Project Team
  • 157 posts
  • Projects:Glorfindel23's Submod + MapsPack and The Horse Lords

Posted 05 April 2016 - 12:52 PM

Good Work !


                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#353 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 05 April 2016 - 08:42 PM

Thumbnails or image links, please.


No fuel left for the pilgrims


#354 Lord_Ellessar

Lord_Ellessar
  • Members
  • 25 posts

Posted 07 April 2016 - 05:38 AM

It's a fucking awesome work :D

#355 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 16 April 2016 - 07:47 PM

Hello everyone
 
I am also working on changing textures and activate buildings as I always say do not understand why they did not put
If the blue mountains proximantes new advances in many maps
 
 blue mountains activate buildings
 
ereb_bmu.jpg
 
Gondor examples
 
Gondor_Build12.jpg
 
Gondor_Build.jpg
 
Gondor_Build1.jpg


#356 Glorfindel23

Glorfindel23
  • Project Team
  • 157 posts
  • Projects:Glorfindel23's Submod + MapsPack and The Horse Lords

Posted 17 April 2016 - 04:17 PM

Good work ! I like the Gate for the Gondor


                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#357 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 01 May 2016 - 11:24 PM

Hello everyone
 
As always there are maps that change with new things like camps gondor and noldor elven / bonus campaign map angmar
 
bonus5.1.jpg
 
bonus4.1.jpg
 
bonus3.1.jpg
 
bonus2.1.jpg
 
bonus1.jpg
 
Lorien campaign also was changed
 
Lorien Campaign evil
 
lorien_Campa.jpg
 
lorien_7.jpg
 
lorien_1.jpg
lorien_2.jpg
 
lorien_3.jpg
 
lorien_5.jpg
 
lorien_6.jpg
 
lorien_8.jpg
 
lorien_9.jpg
 
lorien_10.jpg
 
lorien_11.jpg
 
 
 
 
Caras Galadhon is already almost at the finish line
 
 
Caras Galadhon
 
Caras_1.jpg
 
 
Caras_2.jpg
 
 
Caras_3.jpg
 
Caras_4.jpg
 
Caras_5.jpg


#358 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 19 June 2016 - 06:08 PM

Hello everyone
 
Deputy new developments on maps, rivendell in this case always, there are new things.
 
 
‎Rivendell
 
 
RIVE11.jpg
 
RIVE10.jpg
 
 
RIVE9.jpg
 
RIVE8.jpg
 
 
RIVE7.jpg
 
RIVE6.jpg
 
RIVE5.jpg
 
RIVE4.jpg
RIVE3.jpg
RIVE2.jpg
RIVE1.jpg
RIVE.jpg


#359 Glorfindel23

Glorfindel23
  • Project Team
  • 157 posts
  • Projects:Glorfindel23's Submod + MapsPack and The Horse Lords

Posted 19 June 2016 - 10:57 PM

Good work my friend ! I work also on a map of Rivendell ;)

                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#360 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 04 July 2016 - 04:21 AM

hello advances attached Lake City Esgaroth
 
Esgaroth city
 
lAKE.jpglAKE1.jpg
 
lAKE2.jpglAKE3.jpg
 
 
lAKE4.jpg
 
 
 
 
 
lAKE5.jpglAKE6.jpg
 
lAKE7.jpg
 
lAKE8.jpg





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users