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The system castles out BFME 1


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#1 Sauroff5599

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Posted 14 June 2013 - 01:18 PM

 
How to move a system castles from BFME 1? I've tried to do using Wordbuilder, but nothing happened.

 



#2 Ridder Geel

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Posted 14 June 2013 - 10:26 PM

You need to edit several ini's if you want to recreate the BFME 1 castle system in BFME 2, unless this is not what you mean?


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#3 Sauroff5599

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Posted 16 June 2013 - 07:13 AM

I'm already two weeks trying to do it, but it does not work. I should only change civilianbuilding.ini?


#4 Ridder Geel

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Posted 16 June 2013 - 11:09 PM

You may need to change the bases and such as well, and maps on which you want this to happen, i believe there is a mod for bfme 2 that brings back bfme 1, i'd say check it out and see what is done there :)


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#5 Sauroff5599

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Posted 02 July 2013 - 12:15 PM

As I tried, but nothing came of it. Can anybody help me?



#6 TroDuS

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Posted 25 July 2013 - 10:37 AM

You might try this:

- Edit civilianbuilding.ini (your base file should be unpacked at a castleflag-object, for example CastleflagNE)

- Edit the basefile (bse-file) in the worldbuilder; optional you can use the bfme1 bases ("castles")

- Use a bfme1 map or a bfme2 map with the bfme1-system including those black circles called "Castleflag", for example "CastleflagNE", should be aquivalent to your codings in civilianbuilding.ini

-> Edit the scripts of the map and add a script which unpacks the bases automatically after 5 seconds

- Delete the startingbuilding/fortress in the playertemplate.ini or comment it out for your faction

- Either create your own libraries or use the libraries of bfme1 for your faction, for example "GondorSkirmishAI" and implement this into the "playeraitypes.ini"

 

This should make it work ;) Good Luck with it.



#7 Sauroff5599

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Posted 31 July 2013 - 10:05 AM

 

Edit the scripts of the map and add a script which unpacks the bases automatically after 5 seconds

This my problem... How to edit these things?



#8 Ridder Geel

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Posted 01 August 2013 - 10:43 AM

in the script editor in worldbuilder :p


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#9 Sauroff5599

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Posted 05 August 2013 - 03:06 PM

:thumbsupcool: . Thanks.






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