EPIC !!!!!!!!
Haha , glad you liked it mate ^^
Posted 01 July 2013 - 11:49 PM
EPIC !!!!!!!!
Haha , glad you liked it mate ^^
Posted 03 July 2013 - 08:59 AM
Your animations look so well-fitting. By what technique do you animate the bfme-skeletons? I'm just that curious about it.
Posted 03 July 2013 - 11:52 AM
Your animations look so well-fitting. By what technique do you animate the bfme-skeletons? I'm just that curious about it.
Ehm it's a technique where you make certain bones move and rotate with certain circles and ofc some HI Solvers and Orientation Constraint added into that
Edited by MaximanBFME2Tut, 03 July 2013 - 11:52 AM.
Posted 03 July 2013 - 02:16 PM
Showcase of the Battlefield... again x) :
https://www.youtube....h?v=6hegcuTEE9c
Posted 03 July 2013 - 03:27 PM
Nice Job again, but this one laced some demonstration to me.
Thanks buddy
Posted 12 July 2013 - 08:35 PM
Ahh! I was waiting for nine Nazgul to appear and let them scream their lungs out .. Don't let the units walk to close to those sidewalls
Posted 12 July 2013 - 09:26 PM
Ahh! I was waiting for nine Nazgul to appear and let them scream their lungs out .. Don't let the units walk to close to those sidewalls
They're wandering around, I can't control their wandering
Posted 13 July 2013 - 09:33 AM
Posted 13 July 2013 - 11:50 AM
Well Making paths for 100 citizens aren't really fun.. Btw ROR these aren't slave units. Fredius idea is a lot better
Edited by Maximan, 13 July 2013 - 11:54 AM.
Posted 14 April 2014 - 11:29 PM
Is that tower alive!?!
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
Posted 14 April 2014 - 11:58 PM
It looks like it struggles to stay alive as it dies. It even seems to attempt to 'get back up' a few times.
The animation is way too organic.
No fuel left for the pilgrims
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