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Lorien and Mirkwood

lorien and mirkwood kingdom

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#1 Dark Lord

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Posted 19 June 2013 - 10:20 PM

Lorien and Mirkwood  kingdom

 

 

 

Heroes
 
Legolas
 
 Armor Concept art
 
2.21.jpg

Edited by Dark Lord, 20 June 2013 - 02:40 AM.


#2 Dark Lord

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Posted 19 June 2013 - 11:54 PM

lorien

 

galadhrim warriors light

22.2.jpg

 

 

galadhrim warriors heavy

 

23.1.jpg


Edited by Dark Lord, 20 June 2013 - 12:24 AM.


#3 Dúnedain76

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Posted 20 June 2013 - 02:33 AM

Legolas could use improvement. Lessening the space between his eyes and the top of his head would help. Right now his face is too low. He has no chin!! His torso also seems a bit bland. Maybe add some straps or bindings to give more detail. He also seems to be missing his belt (He may end up losing his pants while running around stabbing and shooting orcs :laugh:)

 

I do like the look of Haldir and the other Galadhrim. Good work!


99dxc486ltde132zg.jpg


#4 Dark Lord

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Posted 20 June 2013 - 02:36 AM

Haldir 1

2.22.jpg


Edited by Dark Lord, 20 June 2013 - 02:39 AM.


#5 Dark Lord

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Posted 20 June 2013 - 02:38 AM

Legolas could use improvement. Lessening the space between his eyes and the top of his head would help. Right now his face is too low. He has no chin!! His torso also seems a bit bland. Maybe add some straps or bindings to give more detail. He also seems to be missing his belt (He may end up losing his pants while running around stabbing and shooting orcs :laugh:)

 

I do like the look of Haldir and the other Galadhrim. Good work!

are concepts are not finalized, but thanks  I'll mark the titles for that confused.


Edited by Dark Lord, 20 June 2013 - 02:44 AM.


#6 Dark Lord

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Posted 20 June 2013 - 04:59 AM

Mirkwood  kingdom

 

 

 

Heroes
 
Legolas
 
Concept art final armor 
Legolas.jpg


#7 Irenë Hawnetyne

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Posted 20 June 2013 - 06:25 AM

Sorry, I have read your part about adding it to your to-do list, but some further advice on Legolas. Move the jaw to give him an actual chin, and darken the top of his neck to show that there is indeed shadow there. Aside from that, they're very nice skins.


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#8 Kwen

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Posted 20 June 2013 - 09:16 AM

I think you need to work on your mapping skills around the face areas. The skins look nice enough, and with a bit of touch up here and there they will be splendid and very appealing to see in game.

 

Though I notice your faces tend to look odd, which isn't always because of the skin, but often the position of the facial features on the textures themselves. Legolas for example looks too angry, his mouth is fixed in a permanent frown. You need to adjust the UVMapping to even it out and make him look more natural. And for the Galadhrim, the face looks very squished sideways. Again, adjust the mapping to broaden the face out a bit. Do these things, and your skins will look entirely better.

 

Do you know how to UVMap? I assume so, but I have to ask just in case.


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#9 Rider of Rohan

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Posted 20 June 2013 - 04:28 PM

Kwen I believe they are just re-skins so he may not have done any UV Mapping changes. But Haldir's face is brilliant !


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#10 Bofur

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Posted 20 June 2013 - 04:30 PM

Well, yes, if you use the right photo, then it would be...

left64_by_obsidianlake-d5ruayp.pngAotF.pngright64_by_obsidianlake-d5ruf44.png


#11 Dark Lord

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Posted 04 August 2013 - 09:45 PM

Mirkwood  kingdom

 

 

 

Unit
MirkWood Soldier
 
Concept art armor 
 
 
43.jpg

Edited by Dark Lord, 04 August 2013 - 11:36 PM.


#12 NewErr

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Posted 04 August 2013 - 10:22 PM

Aside from the skirt , looks ok , but why aren't you showing his face?


Edited by Valaquenta10, 04 August 2013 - 11:39 PM.


#13 Dark Lord

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Posted 04 August 2013 - 11:38 PM

Asaide from the skirt , looks ok , but why aren't you showing his face?

 

 

Because it's the same game, not going to change the face

 

 

55.jpg


Edited by Dark Lord, 04 August 2013 - 11:59 PM.





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