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#281 Kwen

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Posted 11 July 2016 - 01:20 PM

that's the in-game shadows, its basically just a circle under the character, that's not something i can fix, at least not to my knowledge.

If you wanted to you could change the units to volume shadows, but you have to do a bunch of mesh optimization for it to work well.

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#282 Maximan

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Posted 11 July 2016 - 02:01 PM

I'll just keep the original shadows :p



#283 Miraak5

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Posted 11 July 2016 - 05:24 PM

he don't have a forged blade in the demo ?


He was the first...


#284 Maximan

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Posted 11 July 2016 - 05:26 PM

he wasn't present in the demo, and i felt it was over the top on this guy, it wasn't even a visual that displayed he was upgraded.



#285 Maximan

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Posted 17 July 2016 - 11:04 PM

Rohan Soldiers and Rohan Barracks preview:

Spoiler

 

This showcases the new units Rohan Soldeirs, in their early stages of developement, and it also showcases the new building, the Rohan Barracks.



#286 Bashkuga

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Posted 18 July 2016 - 06:13 AM

I didnt know there were Rohan soldiers in the E3 version of the game? Looks cool ofcourse :p!

#287 Miraak5

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Posted 18 July 2016 - 07:54 AM

i'm pretty sure that there are the rohan pikeman/spearman too

 

because when EA realse rotwk they talk about rohan spearman are back (but we never see them before lol)

and in bfme1 we can found reference about "rohan pike"

 

nice model for the rohan soldier :)


He was the first...


#288 Maximan

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Posted 18 July 2016 - 09:56 AM

I assume they had, or at least a planned on adding them, since the rohan barracks was a half added building. :p


Edited by Maximan, 18 July 2016 - 09:56 AM.


#289 Miraak5

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Posted 18 July 2016 - 08:30 PM

heavy armor & forged blade will be in mordor faction ? (i don't know if there are in the demo)


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#290 Maximan

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Posted 18 July 2016 - 08:57 PM

There won't be.



#291 Maximan

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Posted 20 July 2016 - 02:57 PM

Ehh new gondor stables?



#292 Miraak5

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Posted 20 July 2016 - 05:28 PM

yes in the E3 the gondor stable have a diffrent model (and ea have forgotten to change the select portrait  :), in the portrait that's the old gondor stable)

and i have already see e3 screen with this model 

i not really remember where but i have this screen i my file

 

 

edit: i have found it  :)

e3 gondor stable.jpg


Edited by Miraak5, 20 July 2016 - 05:31 PM.

He was the first...


#293 Echo

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Posted 20 July 2016 - 05:55 PM

If you look closely the Barracks has a different model as well. 


26285.png


#294 Maximan

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Posted 20 July 2016 - 11:47 PM

I probably wont do those two since they are very minor changes. :p



#295 Miraak5

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Posted 21 July 2016 - 05:30 PM

what was the utility of the "ambush voice" in the demo ?


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#296 Maximan

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Posted 21 July 2016 - 06:24 PM

No idea, they didn't show it off. It was probably used as a voice for when a unit got attacked from the forest, by let's say Rangers.


Edited by Maximan, 21 July 2016 - 06:28 PM.


#297 Maximan

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Posted 21 July 2016 - 06:26 PM

Early Preview of Aragorns Blademaster animation and combat idle.

Spoiler



#298 Maximan

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Posted 28 July 2016 - 12:09 AM

A closer ressemble to the early color style of the game, shown in the E3

Spoiler



#299 Fudge

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Posted 28 July 2016 - 08:26 AM

God I need to get my PC up and running again! This mod has always been in my top 3 and its clear to see you're still doing an excellent job. Keep it up!



#300 Maximan

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Posted 28 July 2016 - 12:35 PM

Thank you very much man, glad to see you're back :)






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