When dog is in the Battle Fortress or Catastrophe Tank that tank can bite enemy if target is close.
it happened to medic too.
Posted 29 September 2015 - 02:20 AM
When dog is in the Battle Fortress or Catastrophe Tank that tank can bite enemy if target is close.
it happened to medic too.
Posted 29 September 2015 - 04:31 AM
That's actually hilarious.
Posted 29 September 2015 - 11:35 AM
Posted 02 October 2015 - 05:21 AM
When target is on the higher elevations.
This case happen to Centurion too and maybe with Plague Splatter.
Edited by FELITH, 02 October 2015 - 05:34 AM.
Posted 02 October 2015 - 06:36 AM
Thats a known issue and afaik its unfixable.
Posted 03 October 2015 - 03:22 AM
It's special weapon has an Innacurate tag, that's why
Posted 03 October 2015 - 09:42 AM
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
Posted 04 October 2015 - 04:06 PM
I just realized, you will never get Tier 2 and Tier 3 units from stolen MCV. Only Tier 2 and 3 of the Infantry tab added, but units only Tier 1 apparently (except naval units and stolen tech units).
Is this intentional..?
Posted 16 October 2015 - 01:54 AM
Spies can disguise as Suppressor.
Posted 16 October 2015 - 10:44 AM
Spy should disguise as everything. Just look at RA3's Sudden Transport. There are nowhere as many complaints about disguise choices as complaints about their user's... eccentricity.
Posted 17 October 2015 - 03:21 AM
But why can't Spies also disguise as Mortar Quads then?
Posted 17 October 2015 - 10:34 PM
Disguise as a friendly Tanya, and perform an airlift with 6 such spies. Actual Tanya is doing something else.
Disguise as a friendly Yunru, and perform a Borillo rush with 5 of them, with actual Yunru. Actual Yunru can be used to clear walls.
Disguise as a friendly Libra... oh wait, that's her clones' jobs.
Posted 29 October 2015 - 06:33 PM
desolaters can't damage disguished spy's
Posted 30 October 2015 - 12:29 AM
The Saboteur is immune to radiation
Posted 30 October 2015 - 08:41 AM
The Saboteur is immune to radiation
aah I see makes sense
Posted 12 November 2015 - 11:49 AM
I'm not sure if this has already been reported, but a friend of mine has a bug wherein his network card isn't registered on the game. Is there any way to fix this?
Posted 02 January 2016 - 09:44 PM
Hello. I tried running Mental Omega, but there was error saying couldn't replace wsock32.dll and asked me to remove the file from my game directory for auto-update to work and told me to check my permissions. I tried removing that file, but cannot remove it. Is there ways to fix this bug?
Posted 01 June 2016 - 10:01 PM
Game version : Mental Omega 3.0 Beta revision 1; Installed over top the Origin version of Red Alert 2 Yuri's Revenge [English Version]
Bug: Crash on map load; fatal error and ares error
Steps taken: Laucnhed game, went to skirmish, picked map [MPI] Mortal Coil (not sure what MPI means, if it stands for multiplayer something or other maybe that's why I encountered a problem), picked 5 mental AI with random start positions, launched skirmish game, produced a fatal error
http://www.filedropper.com/debug_22 debug log, can't attach it on forum post
Edit: Upon further inspection, this might be a custom map from a pack I may have grabbed? though I thought I did a fresh install i seems to have other custom maps in here so it might just be my own blunder from a map pack I grabbed a long time ago.
Edited by Rovaen, 01 June 2016 - 10:11 PM.
Posted 14 June 2016 - 05:42 PM
On the map Sinkhole (2-4) radiation doesn't go away (or if it does its very slowly)
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