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Tech buildings, IFV combos?

tech buildings ifv combos

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#1 Tommycrazy1287

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Posted 03 December 2013 - 10:36 PM

Can someone provide us with a list of tech buildings and IFV combos for this mod? I practically have no idea of the existence of any of them besides the new Tanya IFV=Mercury turret and the original 7 tech structures from vanilla YR (oil derrick, power plant, machine shop, hospital, outpost, secret lab, and airport).

 

Any help would be greatly appreciated.

 

Oh and you guys :xcahik_: .

 

EDIT: I also heard about this rejuvinator unit in the suggestions thread, any info on it would be great as well.

 

Thank you for your paitence.


Edited by Tommycrazy1287, 04 December 2013 - 12:38 AM.

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#2 Atomic_Noodles

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Posted 04 December 2013 - 02:33 AM

Rejuvenator is Secret Lab Boon. Its basically the Salvage Disk from 2.0psi but the repair gun has longer range.

 

Siege Cadre reuse the Cow IFV slot. (Though in this case its just prism cannon without shrapnel)

 

Crazy Ivan provides a grenade launcher.

 

Not much has changed as far as I can tell.

 

If you have some friends online you can do some testing yourself along with them.


Edited by Atomic_Noodles, 04 December 2013 - 02:33 AM.

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#3 Tommycrazy1287

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Posted 04 December 2013 - 05:06 AM

Well then, I guess that means I must figure the majority of it out myself. This will NOT be as easy as it sounds, even more so if these tech vehicles really do exist, that would make for one frak of a IFV Combo, Neutral Structures AND Units list that does not even exist yet.

 

For now at least... :unsure:


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#4 Vhaldez

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Posted 04 December 2013 - 07:31 AM

There's a Psi IFV when you put an Adept in it, and Morales / Volkov create a Mercury IFV as well.


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#5 Atomic_Noodles

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Posted 04 December 2013 - 07:33 AM

You can get the Test Map (Though I don't know where it is now atm) which has every unit in the game atm.


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#6 Vhaldez

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Posted 04 December 2013 - 07:35 AM

You can get the Test Map (Though I don't know where it is now atm) which has every unit in the game atm.

 

Really? 0_o I ought to get my hands on that glorious Stolen Tech!


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#7 Tommycrazy1287

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Posted 04 December 2013 - 09:05 AM

must...get...test...map... :xd:

 

EDIT: I, zzzzzoooooooooooommmmmmmmmmbbbbbbbbbeeeeeeeeeeeehhhhhhhhhhhhhhhhhssssssssshhhhhhhhhhzzzzzzzzzzzzzzz, with a slight chance of :crazed:.

 

(It's 4 am where I live, I should get some sleep...)


Edited by Tommycrazy1287, 04 December 2013 - 09:09 AM.

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#8 mevitar

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Posted 04 December 2013 - 11:24 AM

Sorry, but i don't think non-testers should be able to get that map. You'll have to figure out the combos yourself (we wouldn't want people to discover everything about this mod on the 1st day of playing, would we? :p ).

Also, don't suggest yourself by the combos in some missions, since they might have been edited there for balance and lore reasons.
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#9 Hecthor Doomhammer

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Posted 04 December 2013 - 12:29 PM

Just keep in mind, as I tried to show in the EA Spotlight, when using Stolen Tech infantry inside of your IFV, that weapon will do damage to anything, be it friend or foe, in between itself and the designated target


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#10 Vhaldez

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Posted 04 December 2013 - 04:12 PM

Just keep in mind, as I tried to show in the EA Spotlight, when using Stolen Tech infantry inside of your IFV, that weapon will do damage to anything, be it friend or foe, in between itself and the designated target

 

So all Stolen Tech units get the same IFV?


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#11 Hecthor Doomhammer

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Posted 04 December 2013 - 05:45 PM

Yes, because iirc Stolen Tech is 1 type if infantry, and thus would provide 1 type of turret, just like having any other hero in an IFV would provide Mobile Mercury, but I might be mistaken about the logic but it does make the most sense to me


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#12 Tommycrazy1287

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Posted 04 December 2013 - 06:39 PM

Thank you all for your help and support.

 

Again, you mentalmeisters :xcahik_: for keeping IFV combos alot more simple than they were in 2.0psi.

 

Keep up the good work. :thumbsupcool:

 

EDIT: I just realized I could simply wait for the map editor to come out to get the info I needed.

 

Hooray for critical thinking skills! :grad:


Edited by Tommycrazy1287, 04 December 2013 - 08:00 PM.

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#13 Vhaldez

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Posted 04 December 2013 - 07:01 PM

I remember the days when Enforcer + IFV = Fatal Error! :D


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#14 Atomic_Noodles

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Posted 05 December 2013 - 01:29 AM

Yes, because iirc Stolen Tech is 1 type if infantry, and thus would provide 1 type of turret, just like having any other hero in an IFV would provide Mobile Mercury, but I might be mistaken about the logic but it does make the most sense to me

 

Well until Ares allows us to have more than 16 IFV Weapons... :p

 

Once we get past that we can expand IFVs to have unique weapons for each individual infantry (That should have their own IFV Combo)


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#15 lovalmidas

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Posted 08 December 2013 - 08:09 AM

I think a summary of the tech buildings and the IFV combos in the information page in the main site would be quite useful. Don't think they need an extensive description like the other units/structures, but having them there would clear up all these unknowns.


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#16 OmegaBolt

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Posted 08 December 2013 - 01:17 PM

Since the info on stolen tech is reveal it seems weird you wouldn't also show IFV combos. IMO it should have been the other way around. :p


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#17 Speeder

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Posted 08 December 2013 - 01:23 PM

I just didn't get to that yet.

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#18 Eternity 6

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Posted 08 December 2013 - 03:16 PM

I got cyborg commando and put him into an IFV and the IFV shot this green wave . May I ask what does it do?

 

Could you make CC stronger as I didn't think he was strong enough .If your opponents are stupid enough to allow you to get CC they should get their asses handed to them selves by him .He doesn't seem worth the effort to get.


Edited by Eternity 6, 08 December 2013 - 03:19 PM.


#19 Vhaldez

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Posted 08 December 2013 - 04:23 PM

I got cyborg commando and put him into an IFV and the IFV shot this green wave . May I ask what does it do?

 

Could you make CC stronger as I didn't think he was strong enough .If your opponents are stupid enough to allow you to get CC they should get their asses handed to them selves by him .He doesn't seem worth the effort to get.

 

Wait, I'm confused. By Cyborg Commando, do you mean the Reaper, Hoplite, Prototype, or an ACTUAL TS Cyborg Commando?


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#20 Graion Dilach

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Posted 08 December 2013 - 05:09 PM


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