Special Units:
- Raider RRV (Unique to AAA)
Background:
- The Raider Rapid Response Vehicle was the IFV of the AAA and it was a modification of a Stryker IFV and by lightening the hull, by adding more wheels and by putting a stronger yet efficient engine, it becomes the fastest support vehicle within the Allied arsenal. Despite all the best features of the vehicle, armor and field longevity was a problem for the fast vehicle but despite all this. It's a AAA standard to have a Raider RRV on the battlefield.
- Riptide Multi-role Tank (Unique to AAA)
Background:
- The AAA needed a standard issue tank capable for multiple jobs similar to the Raider RRV and because they're running out of Bulldog Light Tanks to use. The Riptide Multi-role Tank is amphibious, has an on-board smaller version of the adaptation system used in the Raider RRV and can carry one passenger to independently operate the adaptation system. Even if the tank itself is more expensive than the Bulldog Light Tank or probably the most expensive basic tank within the Allies, it's multi-purpose qualities on the battlefield was priceless, with the engineers inside the tank to repair other tanks outside, with GGIs to add a better anti-air and anti-armor capability or with a Cannoneer on which is adds one more cannon barrel to the tank so it can deal with heavily armored units and structures. The Riptide is an engineering marvel but due to its complexity in design, only few were put to service as it takes time to assemble it.
- Tiger Fang Tank Destroyer (Unique to AAA)
Background:
- In order to have a cheap yet effective form of superior anti-armor vehicle, the AAA made a tank destroyer or the Tiger Fang, as they like to call it. Capable of firing AP Shells from a far distance makes this tank an equivalent to a sniper when it comes to hitting heavy armor but in order to keep up with a quick army that goes in and out, the Tiger Fang uses a powerful yet silent and efficient engine to it can pace with the other forces. This tank also bears a specialized ERA which absorbs most tank shells so it can last longer in the field and a fast hydraulic-rotating tank turret so it can keep a sharp eye on its targets without moving the hull.
- Garuda (Unique to AAA)
Background:
- Despite the existence of the 'Garuda' power armor that Norio uses, there is another Garuda that isn't well known to the Allied arsenal. The looks of the Garuda may not win any beauty contests but its firepower, targeting and scanning systems and speed make this the best unit for Aerial surveillance with added capability to spot cloaked units. The Garuda uses 'Cyclone' HEAT Missiles, a missile so fast and so accurate the local soldiers say only a 'Tomahawk' Cruise Missile can beat the 'Cyclone' HEAT Missiles and in addition to its arsenal, the Garuda has dual front-nose mounted Gatling guns only used for infantry and aerial engagements giving no need for the Garuda to return to the runway to deal with unwanted infantry and pesky air attacks.
- Challenger MBT (Unique to AAA)
Background:
- The Challenger MBT was a tank given by the European Alliance to the Southeast Asian nations in favor for the application of chrono-technology in its arsenal though this tank was given a good set of upgrades then it re-entered service in some countries. In the beginning of the Chinese invasion, most of the Challenger MBTs were hidden away to add even more upgrades and to prevent the Chinese from having further information about the AAA firepower. The new upgrades installed in the Challenger MBT is an EMP-proof coating to prevent Chinese Dragonflies to immobilize them in the most crucial situations. It's armed with a 140mm 'Artemis' Cannon for the purpose of dealing damage from a distance, so much so it out-ranges a Nuwa Cannon and it is also fitted with 4 'Comet' Laser Cannons to deal with pesky infantry like the Tesla Troopers and Eradicators but with all the armoring and weaponry the current Challenger is a bit slower than the Abrams MBT even with the new engine but with the AAA needing more firepower to drive out the invaders, it makes no second-guesses to use this tank to protect their countries.
- Vulcan Artillery (Unique to AAA)
Background:
- Having any high tech siege weaponry in short order, the AAA desperately needs a siege weapon that can demolish bases in mere shots. The solution was using an old artillery tank and giving it upgrades to deal with modern infrastructures, what they came up is the Vulcan Artillery. The Vulcan Artillery is armed with a devastating 200mm ‘Cylinder Cycle’ Auto-Loading Cannon, capable of firing four destructive INAT Shells (Incendiary Napalm Anti-Armor), the tank cannot fire during its reloading process so constant protection is required for this tank to work effectively. There are more bonuses to this tank; a fully rotating turret, high armor and durability and the shells can cause a spread of fiery napalm or a devastating damage if a tank receives direct hit from the shell but there are downsides to this tank, the lack of better aiming and spotting systems similarly used in the Zephyr Artillery thus accuracy is the problem of this tank though with the 4-Shell Burst coming out of the cannon plus the napalm it produces, accuracy isn’t much of a complaint and mobility, despite the rotating turret it’s the weight of the tank that makes this tank slow due to all the loading systems and the weight of the shells.
- Stormfire Tank (Unique to AAA)
Background:
- As if the Epsilon or Rashidi knew the great implementations of gatling weaponry. The Stormfire Tank was the AAA premier and dedicated anti-air and anti-infantry weapon capable of firing an unfathomable and overwhelming 1500 rounds/min due twin HC 10-barreled gatling cannons and 8 PNQR Flak Cannons that quickly dispenses bullets to the target as fast as they could be reloaded. There was a slight problem with this tank, the weapons overheat so fast due to all the ultra-fast firing and the problem to solve it was to use nitrogen-based cooling systems that PF was kind enough to provide and another problem is the mobility, the speed of this tank is just as the same as the Sentinels but in the Stormfire's case it was all from the number of bullets and rounds it carries in total and since the tank's weaponry is based on a chain-feed system that doesn't need reloading, a lot of bullets have to be in stored within the rotating turret and the extra spaces of the tank. The weapons can also be pointed down to deal with pesky infantry and light armored units in mere seconds thanks to their bullets high velocity and penetration rate. The Stormfire Tank has the longest serving time in the AAA even before the Chinese invasion started.