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Getting Errors during the Enabling process


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#1 The_Red_Star_Rising

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Posted 19 January 2014 - 03:00 PM

I just downloaded this mod and tried to install it, following all the instructions and granting administrative access.  However, each time I try I get an error almost immediately after and the whole thing stops.

 

MOD MANAGER START -> Program path:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II\RA2\CnCReloaded\
2014/01/19 05:00:03 PM: Yuri's Revenge path detected using Mod Manager settings:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II\RA2\
2014/01/19 05:00:03 PM: C&C: Reloaded path detected using Mod Manager settings:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II\RA2\CnCReloaded\mod\
2014/01/19 05:00:03 PM: Detected C&C: Reloaded version 1.3.0 (1.30.2013.07.07).
2014/01/19 05:00:03 PM: Not Detected C&C: Reloaded files in the Yuri's Revenge game folder.
2014/01/19 05:00:03 PM: Yuri's Revenge version is up to date.
2014/01/19 05:00:03 PM: Detected Ares version 0.3
2014/01/19 05:00:03 PM: Error! C&C:R seems to be enabled but some important C&C:R files are missing in the Yuri's Revenge game folder. A possible way to find the full list of files is watching this text file:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II\RA2\CnCReloaded\enabledFiles.txt
2014/01/19 05:00:03 PM -> Current Network (LAN) filter: standard Yuri's Revenge
 
 
I have mental omega 2.0psi and 3.0 beta also installed if that helps any.
 
Edit:  Managed to fix the problem by just closing MO's mod manager, I feel silly now.  However I do have another problem, I got it enabled, but when I start up once it gets through the process of starting up CnC.net it automatically shuts out without giving me so much as a second of gameplay.

Edited by The_Red_Star_Rising, 19 January 2014 - 03:05 PM.


#2 FS-21

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Posted 19 January 2014 - 10:23 PM

Hi!

 

What thing is shut down without feedback, the CnC.net window or the game? :huh:

What options are enabled/disabled in the mod manager?


Edited by FS-21, 19 January 2014 - 10:24 PM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

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#3 The_Red_Star_Rising

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Posted 20 January 2014 - 08:28 AM

Hi!

 

What thing is shut down without feedback, the CnC.net window or the game? :huh:

What options are enabled/disabled in the mod manager?

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Untitled1_zpse8011e8a.png



#4 FS-21

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Posted 20 January 2014 - 01:32 PM

What happens if you run the .bat file located in:

C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II\RA2\CnCReloaded\

called "CnCR_Manager.bat" ??

 

It should execute the activate/deactivate process like the mod manager but the only problem is that this file can't run the mod.

After that step you can test different things. Click in the play button of the mod manager... or In the game folder there is a "Run Ares - CnCNet.bat" for running the game with CnC.Net support (or disable it in the mod manager before play) or if you don't want that supprot just run "ares_debug.bat"...


C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

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#5 The_Red_Star_Rising

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Posted 20 January 2014 - 04:57 PM

No it still closes out I'm afraid.   I'm seeing the command prompt now but it closes too quickly for me to read.  






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